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Thread Thread Starter Replies Views Last Post Reverse Sort Order
DUMB 56 is not enough? entryway 4 911
DUMB ClosedProblem building Chocolate Doom with cygwin on WinXP 1 2 ) Porsche Monty 30 2949
ClosedHow many ports of doom ya have Doomdudeforever 28 1574
HELLO Now you can compile prboom+ and Eternity on VC++ 2008 Express Edition. Delyon 3 884
ON TOPIC Features common to Eternity and ZDoom printz 3 899
ON TOPIC 3DGE 1.36C Released Chu 2 1082
DUMB jDRP without Snowberry foul_owl 6 1685
DUMB Random Visual Glitch? in PrBoom+ 1 2 ) Tarnsman 51 3089
TECHIE File access icon? Maes 7 729
WTF Why I'm a Windows programmer Quasar 23 2750
HELP Enlarging the icons and percentages for the minimal Hud in Z-DooM? Platinum Shell 3 1374
WTF Prboom+ signal 11 Processingcontrol 3 697
DOOM Skulltag Server Problems. Marnetmar 1 1519
HELLO Now compile Risen3D source code on VS2008 Express Edition. Delyon 1 986
DUMB zdoom error Tristan84 2 966
DUMB Acorn Risc Doom 2! sgtcrispy 20 1938
YAY [solved] Texture Problem Vortex Lord 6 864
DUMB Question for Skulltag Users Spinesplitter 5 824
DUMB How to run WADs under GZDoom without drag & drop? Katamori 12 1464
DUMB Immediate noclip at level start 1 2 ) entryway 53 3988
DUMB Sound desync in big maps (GZDoom) killer2 4 855
QUESTION Starting out with Skulltag Multiplayer Steve1664 3 946
DOOM Can WinMBF bugs be tracked? printz 1 448
TECHIE Problem wads for floors, crushers, lifts wesleyjohnson 3 594
DUMB ZDoom music doesn't really sound like original killer2 18 3388
DUMB chocorenderlimits Platform count fix Whoo 12 1349
DUMB OS/2 Executables shadow1013 4 595
HELP Help,I failed to build the Zdoom/GZdoom source code. Delyon 23 1942
QUESTION Warning on map errors on source ports? Csonicgo 4 494
DUMB Negative acceleration in Zdaemon Guiddqd 3 1040
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