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Thread Thread Starter Reverse Sort Order Replies Views Last Post
DUMB Coop perspectives on demos? eargosedown 4 604
DUMB Legacy Doom Segment Violation in OpenGL eargosedown 11 1130
DUMB PrBoom Timidity config? E.J. 6 1594
OLD Doom95 compatibility 1 2 ) E.J. 48 3072
DUMB Doom for Dreamcast (1.2) with networking E.J. 3 1235
DUMB zDoom/gzDoom screen tearing in Win2k E.J. 13 974
DUMB Final Doom Doom2.exe no sound effects..? 1 2 ) E.J. 30 8247
DOOM Any mirrors for jDTP? dzjepp 1 548
OLD ClosedA really cool MD2!!! dylangivens 0 20
OLD ClosedAn Idea for newer ports.... dylangivens 8 13
OLD ClosedHELP WITH DDF!!!! dylangivens 4 9
DUMB Does anyone know where I can find the Strawberry-Doom source code? DXBigBoss 1 713
DUMB Chocolate Doom/DOSBox Hamachi Serv DXBigBoss 3 1865
WTF Game process never truly closes when testing in Doom Builder 2 on Windows 7 64-bit DXBigBoss 14 708
OLD Closed'New' Source Port Model - Reactions? DW-Steve 4 27
QUESTION Xbox 360 controller support for GZDoom & SkullTag. DustFalcon85 2 2206
OLD ClosedEdge 1.24 ddf to 1.25... Duker900 1 14
OLD ClosedEDGE 1.24 handles glnodes like a.. Duker900 6 15
OLD ClosedEDGE Compilation Question Duker900 1 11
OLD ClosedEDGEGL 1.25 WIP Problem Duker900 1 10
Closededge 1.26/ddf 2.6 Duker900 3 814
OLD ClosedPORT CREATOR NEEDED! Duke Nukem 0 21
DUMB Which source ports fix the SSG animation? dugan 22 589
IDEA I want to create a source port DuduCrazy 29 1107
WTF Doom3D md2 models don't work. dudernater300 8 1120
HELP Transparent HUD in PrBoom disappeared ducon 2 719
DUMB Where can I find GZDoom’s source code? ducon 20 1732
NEWS ZDoom 2.7.0 ducon 9 1396
HELP ChocoDoom hi-res visplane DuckReconMajor 5 1092
IDEA feature idea - display level name sprite in automap DuckReconMajor 3 601
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