Doom Marine
User Control Panel | Member List | FAQ | Privacy Policy | Blogs | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Source Ports

(Moderated by: Quasar)
Pages (103): [1] 2 3 4 » ... Last »
Thread Thread Starter Replies Reverse Sort Order Views Last Post
INFO ATTN: PrBoom-Plus, ver. 2.5.1.4 1 2 3 4 ... Last ) entryway 2799 250405
YAY ATTN: DOOM Retro v2.4.1 (updated February 28, 2017) 1 2 3 4 ... Last ) bradharding 1055 136011
ATTN ATTN: Crispy Doom 3.5 (Update: 27 Dec 2016) 1 2 3 4 ... Last ) fabian 600 73988
TECHIE ATTN: Chocolate Doom 1 2 3 4 ... Last ) fraggle 335 24150
NEWS ATTN: QZDoom - Version 1.2.2 is now out! 1 2 3 4 ) Eruanna 108 7732
IDDQD ClosedChocolate Doom 1 2 3 4 ... Last ) Janizdreg 1992 169910
IDEA Voxel Doom Port! 1 2 3 4 ... Last ) Stroggos 529 60801
DUMB ScoreDoom 2.9 Full Release (updated to 2.9g) 1 2 3 4 ... Last ) BilboHicks 437 31373
DUMB Closedrisen3d licencing discussion 1 2 3 4 ... Last ) Jon 382 22254
DUMB Source port idea! 1 2 3 4 ... Last ) LakiSoft 335 16451
LOOK AT ME Doom64 EX 2.0a (Feedback Build) - Updated 3-12-11 1 2 3 4 ... Last ) Kaiser 331 44018
IDEA 32-Bit Map Format Proposal 1 2 3 4 ... Last ) Quasar 306 12656
IDDQD ClosedFinal Attempt to Get Heretic/Hexen GPL'd 1 2 3 4 ... Last ) Quasar 302 25560
LOOK AT ME prboom Issues Thread 1 2 3 4 ... Last ) Quasar 276 41810
DUMB Reasons for success or failure of source ports? 1 2 3 4 ... Last ) Hell Theatre 230 7622
INFO ClosedOMFG JDOOM OWNS!! 1 2 3 4 ... Last ) Envid 223 8048
DUMB ClosedFastest OpenGL source port engine for WADS? 1 2 3 4 ... Last ) cacomonkey 222 35119
QUESTION Classic stuff vs Ports' features 1 2 3 4 ... Last ) Orchid87 190 9244
DUMB Yet another Skulltag source thread 1 2 3 4 ... Last ) Quasar 187 14205
DOOM Doom in true colour [ testers for exe welcome/src snapshot/links updated ] 1 2 3 4 ... Last ) _bruce_ 185 29861
TECHIE ClosedDoom Legacy issues 1 2 3 4 ... Last ) VGA 176 13084
DUMB Wad compatibility option database - ideas 1 2 3 4 ... Last ) kb1 175 7303
HELLO Best Source Port? 1 2 3 4 ... Last ) MrDoomMaster 174 6981
TECHIE ios Doom ports are MUCH better than android ones 1 2 3 4 ... Last ) Voros 171 5886
DUMB Introducing ZokumBSP 1 2 3 4 ... Last ) dew 171 5205
TECHIE Doom2 v1.92 - no more visplanes and drawsegs overflows 1 2 3 4 ... Last ) entryway 168 21001
TECHIE UDMF v1.0 RFC 1 2 3 4 ... Last ) Quasar 165 14861
HELLO Dynamic wiggle/Tall Sector fix for fixed-point software renderer 1 2 3 4 ... Last ) kb1 147 9948
QUESTION ClosedWhat source port do you most commonly use? 1 2 3 4 ... Last ) Hobbs 142 10676
HELLO Simple linear format 1 2 3 4 ... Last ) Quasar 136 6609
NEWS Calico 1 2 3 4 ... Last ) Quasar 130 6306
MOAN Future-safing C code? 1 2 3 4 ... Last ) Quasar 128 6372
DOOM ClosedWhat ports do YOU use? 1 2 3 4 ) Kagemaru_H 114 7715
HELP How do you learn how to build source ports? 1 2 3 4 ) blueinferno776 108 4448
TECHIE Source ports vs recreations 1 2 3 4 ) Maes 107 4597
Post New Thread Pages (103): [1] 2 3 4 » ... Last »



Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by vBulletin
Copyright vBulletin Solutions, Inc.