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Thread Thread Starter Replies Reverse Sort Order Views Last Post
HELP "best" sourceport for dos? 1 2 ) noshutdown 59 2749
DUMB Assorted DOS port compiling questions (was dog graphics in mbf) 1 2 ) Danfun64 56 3281
ATTN Doom(2).exe question 1 2 ) DooMBoy 55 2355
QUESTION What is your singleplayer source port of choice? 1 2 ) CaptainAhab 55 3668
GAME [RELEASE] Wii-DOOM / Wii-HERETIC / Wii-HEXEN / Wii-STRIFE (ALL-IN-ONE) *PROPER* 1 2 ) nitr8 55 6803
DUMB Doom Legacy Improvements 1 2 ) VinceDSS 55 3309
DUMB Mocha Doom TrueColor teaser... 1 2 ) Maes 55 4502
MOAN Previously welcomed limitations of Boom are putting my enthusiasm to a stand-still. 1 2 ) phobosdeimos1 54 2398
TECHIE Suggestion for standard IWAD location specification 1 2 ) Quasar 54 2681
IDDQD Javascript Doom 1 2 ) spicyjack 53 5926
LOOK AT ME DarkDoom 1 2 ) AveryMaurice 53 2925
NEWS The same old source port argument 1 2 ) kristus 53 4190
DUMB PrBoom on the Nintendo 3DS 1 2 ) Revenant 53 5132
DUMB Immediate noclip at level start 1 2 ) entryway 53 4028
DUMB Software renderer in source ports 1 2 ) Patrol1985 52 2772
HELP Most appropriate linux distro for Chocolate Doom 1 2 ) Porsche Monty 52 3670
DUMB how source port allow a 2.5d game look up and down 1 2 ) keithktam 52 1067
DUMB Sunder.wad, map11 - FPS 1 2 ) entryway 52 4214
HELLO ZDoom dynasegs 1 2 ) Quasar 52 3043
TECHIE Wall clipping [was 3D floors] 1 2 ) Scet 51 2178
TECHIE Textual Map Format: Non-Democratic Discussion 1 2 ) Quasar 51 3920
DUMB Random Visual Glitch? in PrBoom+ 1 2 ) Tarnsman 51 3114
QUESTION Choosing a source port (or two or three) 1 2 ) raptir 51 2641
DUMB Modified prboom+ for producing videos 1 2 ) natt 51 34408
DUMB 486 1 2 ) leileilol 50 2927
DUMB DOOM relies on undefined link behavior 1 2 ) Quasar 50 2115
ON TOPIC ClosedDevDoom is going to save EDGE 1 2 ) Chu 50 1602
TECHIE On the timing precision of source ports 1 2 ) Maes 50 1832
HELLO ScoreDoom, Enhanced SP & Coop Port v1.9 r4 1 2 ) BilboHicks 49 6659
QUESTION What's the benefit of higher resolution? 1 2 ) Patrol1985 49 2886
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