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Thread Thread Starter Replies Reverse Sort Order Views Last Post
DUMB 56 is not enough? entryway 4 967
DUMB Sound desync in big maps (GZDoom) killer2 4 952
DUMB ClosedGZDoom - too slow to play! TheLazenby 4 1253
QUESTION Warning on map errors on source ports? Csonicgo 4 570
DUMB OS/2 Executables shadow1013 4 826
ClosedJDoom GuntherDW 3 1086
WTF Prboom+ signal 11 Processingcontrol 3 754
QUESTION Starting out with Skulltag Multiplayer Steve1664 3 1001
TECHIE Problem wads for floors, crushers, lifts wesleyjohnson 3 664
DUMB Negative acceleration in Zdaemon Guiddqd 3 1124
DUMB Console on prboom/glboom ProGamerX56 3 809
HELP GzDoom and Zandronum Won't Fullscreen. kalinus 3 773
MOAN GZDoom SVN September 13th crash Glaice 3 291
OLD ClosedRecording demos DammitBeavis 3 101
HELP Enlarging the icons and percentages for the minimal Hud in Z-DooM? Platinum Shell 3 1529
ON TOPIC Features common to Eternity and ZDoom printz 3 1020
HELLO Now you can compile prboom+ and Eternity on VC++ 2008 Express Edition. Delyon 3 953
Closededge 1.26/ddf 2.6 Duker900 3 903
ClosedSource Port for Rise of the triad Shockwav3 3 3862
ClosedAbout Eternity Crendowing 3 949
ATTN GP32 AukonDK 3 615
QUESTION Infinte frames Kerstens 3 559
QUESTION are there any doom ports to dreamcast? Castlevania 3 611
HELP Bots in ZDoom - Galaxy_Stranger 3 1062
WTF Save issues with Gzdoom GoatLord 3 688
IDEA For us purists Hellbent 3 677
DUMB Some questions about Gzdoom Vegeta 3 498
DUMB Legacy Joypad purist 3 1150
DUMB Loading wads in prboom+ Keelgore 3 707
OLD ClosedZdoom Bug Squashfoot 3 66
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