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Thread Thread Starter Replies Views Reverse Sort Order Last Post
ON TOPIC Doom Sound bejiitas_wrath 3 616
TECHIE How easy is it to support other "idtech 1" games in a from-scratch source port? Maes 5 616
DUMB Sound won't work in Choco-Doom Sodaholic 2 615
ClosedMUS in source ports? de_zeurkous 2 615
ClosedOpen GL ports - how do they fix T-junctions? Gerbil 1 614
HELP SkullTag stuff etc. [How do I get it?] Joe667 5 613
Closed... EDGE is NOT working like i wish joemolley 4 613
DUMB zd 2.0.95 Hirogen2 7 612
DUMB Strife Veteran Edition Unreadable Fonts scaled 8 612
QUESTION ZDOOM problem Vegeta 5 612
HELP GZDoom Retog 2 612
DUMB Does Gzdoom supports Hexen (now it works sorry, yet other questions) Vegeta 14 611
WTF Save issues with Gzdoom GoatLord 3 611
DUMB Game/Sourceport reference table chilvence 3 611
DUMB ZDoom fucking up Kid Airbag 2 611
TECHIE ClosedThrust BlackFish 1 610
FUNDERFUL SvStrife 0.0.5 released Kaiser 0 610
TECHIE Whacked2 and BEX files jsinclair 0 610
DUMB GZDoom problem Haloless0320 1 610
DUMB Batch file tricks ReFracture 2 610
HELP Sources of these sounds. GhostlyDeath 3 609
DUMB GZDoom Mapinfo fade and outsidefog hawkwind 2 609
HELP Help with EDGE (yes, I'm a newb) Monkey D. Luffy 14 607
DUMB Possibility of "offsetting" floor and ceiling textures? Bastet Furry 8 607
DUMB PrBoom Filter Options raptir 3 607
IDEA feature idea - display level name sprite in automap DuckReconMajor 3 607
ClosedNewer version of source ports DooMBoy 5 606
Closedvavoom 1.11 multiplayer and other probs footman 2 605
DUMB Recording Zdoom? Unconscious 5 604
DOOM Iphone Doom Mr. T 2 604
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