Aleaver Posted April 7, 2005 I have a New Doom 2 map (map 25) Called Damnation Mine. Its from an old project called Pir2. That project was never completed and this map does not fit in to NHFL Ep II: Fate either..So I deicided to relase the map as is. The link below is a page where u can download this map and view some screenshots of it aswell. Enjoy! http://www.geocities.com/doomfearkeeper/damnation.htm 0 Share this post Link to post
Stealthy Ivan Posted April 7, 2005 Not bad... I like the theme used, its very fitting! 0 Share this post Link to post
Lutrov71 Posted April 7, 2005 Pretty good. Nice lighting, good use of odd textures, (apart from the COMPBLUE.) I found some slimetrails too... 0 Share this post Link to post
Submerge Posted April 7, 2005 .... It's hard to sum up how I felt about this map. It felt like I was playing a map that could have gone into the original DOOM2 wad without any trouble, and succeed at making it suck a lot less. It was basically like I was playing A doom 2 map that Didn't suck. I like the clean, simple decorations. you didn't uberwhore on the detail, which I like, although a lot of textures needed to be aligned. I apologize, but I'm a touch picky about that. Good map, all in all. 0 Share this post Link to post
Aleaver Posted April 8, 2005 thanks for the comments... Lutrov71: Could u review this on your site...?? 0 Share this post Link to post
Dutch Doomer Posted April 8, 2005 Not bad its a strange looking wad thats for sure,but in a good way of course. This wad gave me the feeling that I was playing an original doomII level. 0 Share this post Link to post
Aleaver Posted April 9, 2005 dutch devill said:Not bad its a strange looking wad thats for sure,but in a good way of course. This wad gave me the feeling that I was playing an original doomII level. That was the desired effect..Thanks for the comment. 0 Share this post Link to post
Searcher Posted April 9, 2005 Andy, nice job, as always. Keep em' comin' 0 Share this post Link to post
Use Posted April 9, 2005 Played it! It's quite good, thanks for sharing. I also like the use of different texture combinations, but agree with Lutrov that the COMPBLUE switch should go. I also found an unclosed sector at around x814 y1441 Now get back to work on NHFL 2 0 Share this post Link to post
Aleaver Posted April 9, 2005 Searcher said:Andy, nice job, as always. Keep em' comin' Well as a matter of fact..(going through all my doom stuff) I may have afew more maps that where from the same project that I just might release sooner or later.. And thanks again for the comments all.. 0 Share this post Link to post
Lutrov71 Posted April 10, 2005 Aleaver said:Lutrov71: Could u review this on your site...?? No but I can get somebody else too. ;) 0 Share this post Link to post
Aleaver Posted April 10, 2005 Lutrov71 said:No but I can get somebody else too. ;) Ok sounds good to me. Thanks 0 Share this post Link to post
Bastet Furry Posted April 10, 2005 A bit short but very good. This would even make up for a very nice deathmatch map. 0 Share this post Link to post
Aleaver Posted April 10, 2005 Bastet Furry said:A bit short but very good. This would even make up for a very nice deathmatch map. Deathmatch?..Hmm..I never really considered this map as a DM map..IDK i think its just abit to large for that..But thanks for the comment 0 Share this post Link to post