Khorus Posted June 6, 2005 Hey all! This is my latest project. It's made for skulltag. It'll be like the original, tight, metalic corridors, and smaller fights consisting of tougher monsters. The mane differences in this map will be the Gameplay and the Detail. TD1 was rather underdetailed. This won't be. I promise ;) The gameplay will be beter as I'm trying to make a more "frightening" experiance. Please don't flame me for saying that. Anyways, here are some early screens: Room 1:http://img77.echo.cx/img77/1268/doom00047im.png Room 2:http://img77.echo.cx/img77/1134/doom00050yy.png Comments, complaints, flames? 0 Share this post Link to post
Khorus Posted June 7, 2005 Another screen for ya. Overall view: http://img294.echo.cx/img294/2798/doom00064jw.png I need some comments people! ;P 0 Share this post Link to post
Stealthy Ivan Posted June 7, 2005 Nice detail, does not seem to be over done! Also seems to have the original doom look to it! Very nice! BTW try and show some more areas that are less cramped in your next screens. 0 Share this post Link to post
Khorus Posted June 7, 2005 Yay! You've made my day. Don't worry. This stoarge facility aint gonna be all corridors and alleys. 0 Share this post Link to post
Dutch Doomer Posted June 7, 2005 Looks nice homer I hope to see more spacey looking areas. It sure looks alot like your first one, not saying that its bad or anything like that. Keep it up looks nice so far. 0 Share this post Link to post
Khorus Posted June 8, 2005 But it looks heaps better eh? I'm trying alot on this level, I still have only done 2 and a half rooms. I'm taking my time and fine tuning everything. I'm happy with the way its turninig out though, and I hope you guys will enjoy it when its done ;) Thx Dutch Devil! 0 Share this post Link to post
sitters Posted June 8, 2005 Looks good homer, you stop modding ? Greetings 0 Share this post Link to post
Khorus Posted June 9, 2005 Nah, I'm still modding sitters! And thanks for your post :D I'll get alot of work done on it on the weekend, you'll see a large amount of the map done then ;) EDIT: Who actually played the original anyways? Just curious. 0 Share this post Link to post
Dutch Doomer Posted June 9, 2005 I did it was a nice play, it was too bad the map itself wasn't so large. With my map im working on, im aiming for at least an half an hour of gameplay. Working on a set of decorate monsters right now, going to add those in too. 0 Share this post Link to post
Khorus Posted June 11, 2005 Hope it goes well for you Dutch! Anyway, a new screen! This one shows a part of the outside area where you start. It will barely be detailed, unlike the main base, because its stupid having a road with some dirt around it stand out above anything. Outside Area: http://img159.echo.cx/img159/2141/doom00086wx.png In that "dark tunnel" is a door. But you can't open it. You have to go into that small door on the left and use a switch. Then the fun begins :D 0 Share this post Link to post
Khorus Posted June 13, 2005 Here is the wad on WIP: http://wip.paci-fist.org/index.php?a=listwads&wad=596 Note, it is still not finished. Not too far away though! 0 Share this post Link to post
Khorus Posted June 19, 2005 The level is now finished and I'm just about to upload it. :D 0 Share this post Link to post
SyntherAugustus Posted June 19, 2005 Good stuff. Try not to triple post though. 0 Share this post Link to post
Khorus Posted June 19, 2005 Yeah, but I was just updating. Sorry anyways 0 Share this post Link to post
sitters Posted June 19, 2005 Hoi homer, There is a download link on WIP for your light and shinig example, for doomsday. Greetings. 0 Share this post Link to post
sitters Posted June 20, 2005 SSWolfenSie said:Can't run WIP. Can you give a link? http://www.sitters-electronics.nl/screenshots/homer.zip I try the link it works now homer. greetings. 0 Share this post Link to post
SSWolfenSie Posted June 20, 2005 Well, are you sure that's the wad? it's just a single room with a You Fail it symbol in it. 0 Share this post Link to post
sitters Posted June 20, 2005 SSWolfenSie said:Well, are you sure that's the wad? it's just a single room with a You Fail it symbol in it. It is a exsample for homer to make shining walls and dynamic lightning. It is not a wad for playing. He can see in doombuilder how to make ded files for doomsday. Greetings. 0 Share this post Link to post