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Corrupted Marine

Technical Darkness Project

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sorry for the third post, But my computer froze while making these posts, then when it started working again it had made 2 posts of it, Not 1 , sorry!

- sausage -

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sausage said:

These are quite good shotgun....
The detailing is quite nice too
How do you do those bridges I CANT DO THEM:(

- sausage -

to build a bridge in zdoom you must do a few things.
1. Build a sector to be the bridge.
2. put sidedefs on the linedefs to make it look like a bridge.
3. put a BRIDGE thing on the intersection between two sectors.
4.Set the zheight of the bridge thing to go with the height of the lindefs.
There you go. If you want, I will make a sample wad to show how to do this.

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i have awesome new guys! impclaw has joined the Technical Darkness team and is working on map05!!!! :D

if you guys dont know impclaw, he is a good buddy of mine and is awesome with level design. he did most of the levels for The Corruption project that i am working on.

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Good to see more people joining the project. I would like to see that this turns into a large scale project (ie AV or something like that.) I hope that we get half of the ratings that it got ;)

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We could do the Corrupted Dethmatch maps after this project!
lol, just a quick idea of mine.
Yay, imapclaw! WooHoo

@shotgunmasacre - i didnt get the email:(
How about you host it somewhere(NOT RAPIDSHARE.DE, DOESNT WORK FOR ME)

- sausage -

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do you use msn messenger/windows messenger?
if so, add me and send it over that:)

- sausage -

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sausage said:

do you use msn messenger/windows messenger?
if so, add me and send it over that:)

- sausage -

No, unfortunately I dont. Just tell me a hosting site that will work for you and i will use that.

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