TNT 2: Devilution (Texture Pack in OP)

I'm thinking about trying to make a map13 for this. I already have some ideas and I'm on a good start. is the slot still open for submissions?

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Sorry to bump this yet again but I just wanted to say that I've made a really good progress with my map and I still got alot of ideas but my main concern is that if my map will not end up being in 13 slot, should I make my map longer because of E3 maps?

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Considering TNT had Quarry in E3, you don't need a big map in TNT2's E3 IMO.

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SFoZ911 said:

Sorry to bump this yet again but I just wanted to say that I've made a really good progress with my map and I still got alot of ideas but my main concern is that if my map will not end up being in 13 slot, should I make my map longer because of E3 maps?

Honestly we don't need more very big maps, so if you feel satisfied with your current length, send a build to Whoo or something, or ask him to give you an access to our dropbox. Because varying length per map is always nice in megawads.

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Okay so i'll contact Whoo and ask for opinion. thx guys.

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Yes. Go home.
5 years and change of development are in the toilet, feel free to get a butterfly net and get the remnants out from the figurative sewer.

(Its not dead, a lot of the developers are just working on higher priority projects, expect updates in the next few months)

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riderr3 said:

Hope demo3 at least will be released.

Could you people DAMN stop bumping this thread? It's not dead, it's still in slow development, if there was a major update to write about we would have already have done it. It will be done when it's done so kindly stop bumping the thread.

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New and new waves of "naive" curious people are unstoppable and unavoidable; and you can't even really blame them. The only foolproof solution should be locking the thread, though only Whoo and moderators can do it.

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