doesn't rhyme with MIDI :(
Well, here we are. It's been just a little bit over 10 months, but it's finally complete.
Jenesis, Pt. 3: "Abysm" -- Beta 1
(For some reason I keep timing out of my FTP server so here's a DRDTeam link for the time being.)
I'd like to thank everyone who's helped me along with this project so far, particularly Mechadon, MegaDoomer, and hawkwind, who've been helping me out with their bug reports and encouraging feedback pretty much since the very beginning. You guys rock. :D
However, this is just the first beta of the complete 32-level megawad, and I'd really like some feedback from anyone who hasn't yet played through the preceding two installments, so I can freshen and improve the old maps as well as the new ones. For those who have already played Parts 1 and 2, and aren't really keen on going through 19 maps all over again, then by all means you can just play the new maps, which are MAP09, MAP10, MAP16, MAP17, MAP18, MAP19, MAP22, MAP25, MAP28, MAP29, MAP30, MAP31 and MAP32. :D
A few things to note before playing:
Obviously it won't be the perfect solo megawad experience, but with your help, it could well be! (Maybe. Perhaps.)
- Credit screen and BOSSBACK need to be created.
- Music and par times are not finalized.
- More secrets need to be added to some of the new maps.
- Consistency between level entrances/exits needs to be maximized.
- Possible (but hopefully minor) balance/difficulty issues. Let me know of any you encounter.
- MAPINFOs for ZDoom/Eternity need to be written.
I'd like to think there aren't any awful, awful problems with the new maps but knowing my luck there probably are. :P Please let me know of any problems you encounter at all and I'll address them post-haste. :D
Enjoy, all! :)
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