Finally, I finished this.
About half a year ago, I finally got my wish and found Doom Builder 2. I could finally draw my own Doom levels. The Ultimate Doom being my all time favourite game as a kid, I was stoked. Shortly after that, I found a youtube user who made tutorial videos to how to do more complicated maps than just running endless corridors occasionally blasting some imps away. I finished two maps and for some reason saved them in the same wad.
Why stop there, I thought.
And now, it is complete! After about half a year of working seldomly, this 6-level wad is complete. It takes place mostly in Knee-Deep in the Dead -styled maps.
These are my very first maps ever made (excluding a mindless test map I used to make to learn how to raise and lower platforms), and therefore uses pretty much only the Doom2 -iwad actors and textures, with the exceptions of all self-composed music, custom title and intermission screens, the modified MAPINFO lump and a crummy storyline.
After the notorious events in Phobos, UAC has stricly forbidden the usage of any teleportation equipment. However, after some time a message is sent to a secret military evacuation base in Mars, Unity City.
A gateway has been opened again, and the horrors of Phobos are now taking place on earth. The army forces cooperating with the UAC begin a desperate effort of transporting its military elite to safety, and gives the order to open the portal in Unity City.
Something goes horribly wrong, and communications with Unity City are lost. You, returning from a supply transmission in Mars, are the last man outside the earth’s atmosphere. With the rest of humanity trapped on earth, it is you who is called to investigate the situation…
In my youtube channel, there is a video showing clips of the music included in the wad. Feel free to check it out if you are not interested in the wad itself.
Download the wad here
Edit: DL link fixed as Megaupload has been vaporized into the depths of internet
Last edited by Herska on May 20 2012 at 12:22