I downloaded the doom center 2 pk3 and there is clearly gameplay footage online if it up and working. However when I try to run it with the lastest versions of ZDoom and GZDoom, they both give me the same decorate script errors. Has anyone played or have a working version of doom center 2? I just want to play it on skulltag with a friend of mine.

LoadActors: Load actor definitions.
Script error, "Doomcenter-b7p_edit.pk3:doomcenter-b7p.wad:MONSTERS" line 2854:
Parent type 'Abaddon' not found in Holo_Abaddon
Script error, "Doomcenter-b7p_edit.pk3:doomcenter-b7p.wad:MONSTERS" line 2901:
Parent type 'Belphegor' not found in Holo_Belphegor
Script error, "Doomcenter-b7p_edit.pk3:doomcenter-b7p.wad:MONSTERS" line 2962:
Parent type 'BloodDemon' not found in Holo_BloodDemon
Script error, "Doomcenter-b7p_edit.pk3:doomcenter-b7p.wad:MONSTERS" line 3011:
Parent type 'Cacolantern' not found in Holo_Cacolantern
Script error, "Doomcenter-b7p_edit.pk3:doomcenter-b7p.wad:MONSTERS" line 3058:
Parent type 'DarkImp' not found in Holo_DarkImp
Script error, "Doomcenter-b7p_edit.pk3:doomcenter-b7p.wad:MONSTERS" line 3194:
Parent type 'Hectebus' not found in Holo_Hectebus
Script error, "Doomcenter-b7p_edit.pk3:doomcenter-b7p.wad:MONSTERS" line 3222:
Parent type 'SuperShotgunGuy' not found in Holo_SuperShotgunGuy

Execution could not continue.

7 errors while parsing DECORATE scripts

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Seems to work OK with Skulltag v0.98D - which has the missing monsters in it's .pk3 files.

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yeah apparently it was designed for skulltag :P my mistake!
Thanks

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