> others are predictable
Well, it wasn't intended to catch player by surprise 'cause the map is hard even without that.
> Sorry for the slow pace of the FDA
Actually this is one of best FDAs ever to grace my eyes, so thank you very much for spenting your time on playing the map. It's just jawdropping to see that you've been able to pass through every deadly trap in here, since it was considered barely possible.
(as you may see in text file, i don't recommend to play skepland.wad in UV-FDA style unless you're ready to die a lot)
> Nice work with texture alignment, too.
I was proud that killed nearly every misalign here, but by watching your demo i found one that escaped my sight in all playtests. Dammit. (it's walls near the lift with a chaingunner on it)
> You are very talented at making such levels and I'd really like to see more !
Thanks you very much for kind words. I used to be a speedrunner in a first place, and mapping isn't my cup of tea... But i can't deny the fact it was a nice change of pace to go out try something i never did before. In the end the result turned out not that bad.
Only thing i regret about these maps is that they a bit flat in terms of design (no, i don't wanna to create 1001 sector just for sake of good looks, but it could have been used a bit more detail) and over-use of "close room" traps. It good to have an one or perhaps two, but there's no need to repeat it again and again, it becomes old. I do not wish to remove that scenario completely, though, just make the setups more varied in the future (yeah, m03 in works, but do not count i ever finish it).
BTW, it will be great to see more demos. :)
I consider UV-MAX in sub 7-30 as optimal for m01, but it's hard to pull out with my skills (8:02 is the best i've got). Dunno which time is to consider as good for m02, though, i even a bit unsure of it's route. Somewhere between 15 and 20 minutes, i believe.
> These are awesome!
Glad to see you liked it. ;)
As for slaughterfest... Well, i'm not that speedy (read: lazy) to make many maps at same time, so sorry, i'll better finish up skepland first (if i ever will).
Last edited by skepticist on Sep 18 2011 at 17:38