yea I might improve my map and add more ammo for coop, or even some for singleplayer and remove/replace some of the barons...
Yes, if you run out of ammo in that last area then you are doomed, you can not reach the spider mastermind and chainsaw it to death... but chainsawing spider mastermind or even fisting it is for doom gods , so I do not see a problem in that. (there is a way through lava to teleport back from the last arena, but it is going to cost you a lot of life)
By the way, in doom2 map30 you can run out of rockets and then you are doomed too, it is nothing new.
You should not run out of ammunition on my map anyway, I tested in in chocolate doom on UV, pistol start, without secrets and I was able to beat the map. Some ammo is little hidden, not in secrets, but also not in plain sight. I thought that would be cool element of the map, instead of throwing the ammo in middle of halways.
When I played the whole episode on Hurt Me Plenty, then I had so much of ammo, that my last map was not challenge at all. I blame previous maps.. especialy e3m7 (might be e3m6, cant recall) for having too much of ammo on HMP. not sure about the other difficulties on the other maps, I tested completly only my maps.
Also many people whined that the spider mastermind fight was too easy in previous versions, that is why I did this dickish lava arena for the final fight.
Now you are saying it is too hard, you people do not really know what you want, that is why I am going to create maps so that I enjoy them, without much caring about other people's opinions, unless they provide some helpfull tips how to improve things.
Also note that the e3m8 and e3m9 are my first ever finished maps, so you can not expect flawless experience. I still did my best and tried to make the maps fun and interesting.
Blood floors.... well I know that 20% is default damage for lava, while 10% is for blood and 5% is for toxic waste.. and I am using these values, except the blood.
That is because I use blood as hell variation for blue water floor, just a decorative thing that does not hurt.
In real life you can take a bath in tube full of blood, bones and body parts, or even dead body of some.. ermmmm.. just wanted to say that blood does not damage you in real life, unless you drink it a lot. And doomguy is even wearing protective space suit! Lava and toxic who-knows-what on other hand, that hurts.
So maybe other mappers should make blood non-damaging as well? I do not even remember it being used in other maps.
"running from or skipping them outright, and maybe shooting them if they get in my way later."
You are most likely not talking about my map, because from what I saw in other people's demos, my map is very speedrun unfriendly, at least in some parts. Maybe you should play slaughter maps?
Last edited by Sokoro on Jan 25 2014 at 20:18