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Doom new weapon effects

Those animations aren't really good, unfortunately. And from what I can tell, the chaingun's alt fire is only a slower chaingun, so why not just use the pistol? Because it has to be reloaded and it's not fun to use?

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Krispy said:

Those animations aren't really good, unfortunately. And from what I can tell, the chaingun's alt fire is only a slower chaingun, so why not just use the pistol? Because it has to be reloaded and it's not fun to use?


It's actually much faster by firing more than one barrel at time I think, but these really aren't very impressive.

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Not that impressive, looks more annoying than anything really. The Chaingun firing animation looks pretty bad. Keep practicing scripting, though. Looks like you're learning well enough!

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^ Yup. Some interesting ideas, but not tremendously fun or useful looking. Although I do think a 'sniper' function on the chaingun would be pretty neat. Keep working at it!

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