AtTheGates Posted September 19, 2013 updated vision conquest (some minor bugfixing). please ignore map02 in the wad, it's not finished yet. edit: i should probably split the outer linedefs, i get that weird zip glitch in prboom when i strafe into them where you become really fast. always loved that one btw. 0 Share this post Link to post
AtTheGates Posted October 1, 2013 Two more shots for High-Tech Hate: i didn't plan on including an outdoor area at all, but i got some ideas after all. i'll probably increase the brightness of the blue skull mountains int he backgrounds so that they actually get darker (with the way how fog works in zdoom...), and i haven't decided on the sky yet. 0 Share this post Link to post