I decided to release this separately from my Lunar Republic project because I thought it would be too obvious to add a remake of another mapper's level in my wad. So here it is alone; Paul Corfiatis's level from the very first Death Tormention remade using the Darkening 2 texture pack which this wad requires to run and a port that allows the transfer sky linedef action. Music is also by Paul and is from 2002: A Doom Odyssey. Hopefully Paul would see this and give his opinion as well as others who will download and play it.


Download



Comparison Shot: The moat which separates the start to the rest of the level.

Share this post


Link to post

You set up the sky transfer incorrectly. You're trying to transfer a texture called RSKY1 but there is no such texture in doom2's or dark2tex's TEXTURE lumps, it's only a patch. That might work in more error-friendly ports like ZDoom but in PrBoom-plus for example you'll see AASHITTY sky.

Also I think you should have actually linked to dark2tex for convenience.

Anyway, cool map there, I like Death Tormention and I like The Darkening 2 so it was neat to see them merging together. I don't like how you made the mountains though, it's just a bunch of fat pillars of various height, looks rather unconvincing\artificial. Here is an example of more interesting mountains I think: http://i.imgur.com/t4DJqAD.png (on the left)

Share this post


Link to post

i see, will upload a fix soon. the rock-face formations can't please everyone; i just made them in my own way and style.

Share this post


Link to post

Made that junky map way back in 1998. It was my first ever map for Doom 1.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now