an_mutt Posted January 17, 2016 This is an old thread!! Please click here to check out the new and improved project thread! ===== You can grab the NOVA III resource pack HERE. (last updated: 6th Aug '16 - vers: 1.2) DOWNLOAD THE FIRST NOVA III ALPHA HERE!!!!! Alpha v1 map list: untitled map by Tactical Stiffy Calm the Fire by AnonimVio untitled map by scotty Crimson Hollow by MFG38 The Crow Comes Last by Angry Saint El Dorado by Albertoni untitled map by sincity2100 Khmeer Agul Tan by CWolfRu Mare Crisium by Benjogami Beta Three by dt_ ----- Hello!!! NOVA III is the third instalment of the NOVA series of maps, in which the newer and more inexperienced members of this wonderful community get together to create a fully fleshed out megawad with help from the wider community. This is the full project thread, and will be the place in which maps will be posted to and provided with feedback. There is currently no deadline for when maps are due. Once we get 32 solidly playable maps submitted to the project, I will be closing submissions and moving on to the mapset's betatesting period. However, please don't take this as an indication that you need to rush your map in order for it to make the final mapset. I will be quite annoyed if you submit something that is clearly low quality, rushed, and poorly thought out! This is supposed to be a project for your best work and most interesting ideas! We will not be including a typical Map07-style map in this particular mapslot. Likewise, if you map for Maps 15/31 and your map doesn't make either of those slots, please remember to remove your secret exit! Obsidian has volunteered to help out with a custom boss monster for Map 30. Please get in contact with either him or myself via private message if you are interested in helping out with Map 30 and the creating of the final boss! (If we get a substantial overflow of additional maps I may consider a second smaller episode of maps for the rest of you to submit to!) 0 Share this post Link to post
an_mutt Posted January 17, 2016 This is a rough estimation of what maps are going where. They are subject to change! Episode 1: Hell Map 01: untitled map by Tactical Stiffy - post Map 02: Map 03: Calm the Fire by AnonimVio - post Map 04: Crimson Hollow by MFG38 - post Map 05: Map 06: Map 07: Map 08: Behemoth by scotty - post Map 09: Map 10: Map 11: The Crow Comes Last by Angry Saint - post Episode 2: Jungles, Swamps and Temples! Map 12: untitled map - Market Anarchy Map 13: El Dorado by Albertoni - post Map 14: untitled map by sincity2100 - post Map 15: Map 16: Khmeer Agul Tan by CWolfRu - post Map 17: Map 18: Map 19: Map 20: untitled map - gaspe Episode 3: The Moon Map 21: Mare Crisium by Benjogami - post Map 22: Lunatic Dais by Finakala - post Map 23: Map 24: Beta Three by dt_ - post Map 25: Map 26: Map 27: Map 28: Map 29: untitled map by Ethanh59 - post Map 30: Midis: Paul D - post is here. Eris Falling - post 0 Share this post Link to post
baja blast rd. Posted January 17, 2016 I looked over the texture pack, and I am interested in designing a moon-themed map, if episode slots can be reserved. I also expressed a willingness to create midis in the sign-up thread. 0 Share this post Link to post
AnonimVio Posted January 17, 2016 Mmmmm... those textures look sweet! Let's see how well mappers can use them. 0 Share this post Link to post
Albertoni Posted January 18, 2016 Dibs on a jungle map! Those liquid gold textures gave me three completely different ideas, I'm SO using them in my own projects afterwards >_> 0 Share this post Link to post
Tristan Posted January 18, 2016 Oooh I like these textures. My focus is on my silly idea for the moon episode, but I'm interested in playing around with jungle temples and the like after looking at these. We'll see how things go. Also, on the composition front, I prefer to work with something specific rather than do something somewhat generic and hope for the best, so mappers, if you want something music-wise, feel free to contact me, though I'm quite a slow composer and have a bit of a build-up already of stuff to do so some patience would be needed. Just don't ask for MIDI conversions of stuff, I'm sick of that now :P 0 Share this post Link to post
Negostrike Posted January 18, 2016 I want in. Time for me to do something productive for once. 0 Share this post Link to post
gaspe Posted January 18, 2016 Cool! I'll make something for episode 2 most probably, I have already some ideas. 0 Share this post Link to post
Suitepee Posted January 18, 2016 I look forward to seeing the end result. NOVA 2 was better than the first NOVA, so I'll be expecting huge things from NOVA 3. Best of luck to all the newbie mappers taking part! 0 Share this post Link to post
dobu gabu maru Posted January 18, 2016 Good luck folks! I'll probably swing by once a beta is available and ready for some critiquin' Also Suite, if you do a Doom Builder stream I'm sure plenty of us will drop to answer any questions you might have ;) 0 Share this post Link to post
AD_79 Posted January 18, 2016 dobu gabu maru said:Also Suite, if you do a Doom Builder stream I'm sure plenty of us will drop to answer any questions you might have ;) Very much this! We'll do our best to assist with your mapping when you start learning Doom Builder : > Spoiler mark my words, you're making a map for this 0 Share this post Link to post
Jaxxoon R Posted January 18, 2016 AD_79 said:Very much this! We'll do our best to assist with your mapping when you start learning GZDoom Builder : > FTFY :P 0 Share this post Link to post
an_mutt Posted January 18, 2016 Goodness, at this rate we will have more E2 maps than anything else combined! Not that I'm complaining or anything, except I don't know how we'll manage with so many Jungle/Temple maps. Do they have jungles and temples in hell, or on the moon? We may find out!! :D (please make hell and moon maps, folks!) On 1/17/2016 at 8:04 PM, rdwpa said: Here's a few recent speed compositions I did (not for this project!), to give an idea of what sounds I like to use. Absolutely loving the sound of these, especially #2. That midi in particular deserves some fleshing out. If you don't make some midis for this, I will be quite upset. 0 Share this post Link to post
Beed28 Posted January 18, 2016 Got an idea that would be better for one of the secret maps. What theme do the secret maps have to be in? 0 Share this post Link to post
Dylan Jarvis Posted January 18, 2016 What kind of difficulty should we be aiming for? Or are we just freelancing, and the levels will be ordered accordingly? 0 Share this post Link to post
Krenium Posted January 18, 2016 My, these textures are gorgeous. I am getting some creative juices flowing for a hell map, if that's okay with you. Can't wait to get started. 0 Share this post Link to post
an_mutt Posted January 18, 2016 Beed28 said:Got an idea that would be better for one of the secret maps. What theme do the secret maps have to be in? The secret map slots have not been decided - I was hoping that everyone who was contributing to the project could discuss any potential ideas. By all means, if you have an idea, then show me what you got!! Tactical Stiffy said:What kind of difficulty should we be aiming for? Or are we just freelancing, and the levels will be ordered accordingly? Like with the secret mapslots, I'm going to trust you guys will be able to handle stuff like difficulty for the most part yourselves - I'll be arranging maps into the best possible order I can think of, with consideration of mapper requests, and so on. My chief goal is to ensure that every map submitted is fun and engaging. Any map can be enjoyably hard or enjoyably chill. Plus, difficulty is subjective! Maps that I may think are hard may be easy for a good number of Doomworld's more capable players. EDIT: NOVA I & II were at a similar difficulty level and curve from what I can remember. I guess this is the best base-line for everyone to follow, to begin with. Krenium said:I am getting some creative juices flowing for a hell map, if that's okay with you. Can't wait to get started. 0 Share this post Link to post
Kurashiki Posted January 18, 2016 ohhh, sweet textures! I'll do hell themed map :) 0 Share this post Link to post
Breezeep Posted January 18, 2016 Nice to see this project setting sail! Good luck everyone! 0 Share this post Link to post
Pinchy Posted January 18, 2016 When I complete this last map for the final community project I'm working on, I was thinking about helping out by setting up a stream specifically for helping new Nova mappers. I would open the chat to ask all simple questions/how technical things are built and also to send me their maps so I can show them how to build things/fix bugs with them mapping alongside. I'm not the most experienced mapper but I know enough to build what is in my wadography. My latest work includes almost everything I have learned so far, so you can take a look and ask about the features and how they work. 0 Share this post Link to post
AD_79 Posted January 18, 2016 I'm all for helping out new mappers as well (as I should be!). Feel free to PM me for gameplay and design advice on your maps! 0 Share this post Link to post
Paul D Posted January 18, 2016 Paul D's midi dumpola post: Most of these have minimal volume changes. Not all of these have my metadata, but they're all mine I can tell you that for sure "American Doom" https://www.dropbox.com/s/zkj3f42w14mjric/americandoom2.mid?dl=0 Doomy remake of "American Patrol" marching song "From Chaos to Creation" https://www.dropbox.com/s/3il9dx1surc4jcc/chaostocreation.mid?dl=0 Midi of a short intro track on Virgin Steele's "The Marriage of Heaven and Hell: Part 2" I'm also working on a midi of the song it transitions into "Twilight of the Gods" https://www.dropbox.com/s/49ap54snmfp53zx/dreamsong.mid?dl=0 A song I heard in a dream and woke up in the morning to make a short midi of https://www.dropbox.com/s/0gqjqsg9xdybnxk/dreamsongmetalized.mid?dl=0 Metal-ed up version of previously mentioned song "Hunting Adrian" https://www.dropbox.com/s/h5z1cavhrbapxkx/Hunting%20Adrian.mid?dl=0 Mashup remix of DooM e1m6 and DooM 2 map25 "Hush" https://www.dropbox.com/s/nw70u9zxugzkjqo/hush2.mid?dl=0 Originally a midi done up for a NOVA 1 map by somebody who disappeared and never submitted "Misery" https://www.dropbox.com/s/4vxup54c8hnz65a/misery.mid?dl=0 Midi of the song "Misery" off of Beethoven's Last Night by Trans Siberian Orchestra. Does not include vocal track, however. "Port Of Evil" https://www.dropbox.com/s/a7insv4s1tdq5mj/Portofevil.mid?dl=0 A very liberal mashup of "Touch of Evil" by Judas Priest and "Port of Adia" theme from Turok 2: Seeds of Evil https://www.dropbox.com/s/3d4v0cf1bg0c1zi/riff2.mid?dl=0 It sounds too much like some other midi I've heard in some wads but it's okay I guess. "Teeth of the Hydra" https://www.dropbox.com/s/ik02v14qwkg1npg/teeth%20of%20the%20hydra.mid?dl=0 The first few bars of "Teeth of the Hydra" by the band Omen. Might try to do up the rest of the song as well, will update link as necessary if I do. 0 Share this post Link to post
TheOrganGrinder Posted January 18, 2016 Some delicious texture options in the resource pack there. :) I don't think I'll be interested in any of the 'special' map slots but outside of that I'm not sure which episode theme most interests me - I'll let you know once the ideas start to crystallise. Thanks for organising this! 0 Share this post Link to post
gaspe Posted January 18, 2016 Maybe Megiddo III as one of the secret maps? 0 Share this post Link to post
Terminus Posted January 18, 2016 All right! This is a really good texture pack with some awesome choices and a lot to work with. I'm digging the themed textures, however "The Moon" pretty much means it's gonna be flooded with Techbases, what with how the entire pack is filled with tech textures. Not that I mind because it's the easiest theme for me to work with, but I kinda wanted to step out of my comfort zone for once. I'll figure something out before reserving my spot and next time I post here will probably be a progress screenshot. :D 0 Share this post Link to post
Amph Posted January 18, 2016 there are not any non-vanilla stuff like blakc imp dual pistol and crap like that? i want to play the original with only new map 0 Share this post Link to post
gaspe Posted January 18, 2016 Amph said:there are not any non-vanilla stuff like blakc imp dual pistol and crap like that? No, there will be only a custom boss for MAP30. 0 Share this post Link to post