The Fold [Episode One, V 1.0]



Welcome to the Fold. You are Dr. Rakim Xavier, head of the engineering department in the newly formed Gokstad facility. The facility was attacked by an unknown force upon it's first day of being operational before any experiments of procedures could be performed. You wake up in a dwindling elevator shaft and you need to find out what is going on outside and who or what has been attacking your facility.

The Fold's journey will take you across multiple parallel universes to discover more about the attack on the Gokstad. Fight through diverse monsters with many tools at your disposal, each with their own alternate fire. This is a psychedelic, Build Engine era-inspired standalone meant for GZDoom, with destructible and explorable environments, climbable ladders and enemies that can swim. In addition, instead of starting with the same equipment by default in every map, every map starts you with different weapons at spawn, if you don't like carry weapons from map to map.

Also, conversations are skippable if you just walk past them. Any conversation in further episodes will follow suit.



Screenshots!:

Spoiler
















Download Link:

https://www.dropbox.com/s/oe8kd3lg0v8h3vx/TheFold.rar?dl=0



Do you feel lost? You should...

Are you ready?


Upcoming Game Modes:
-Survival mode
-Shooting/Misc Challenges (similar to Timesplitters)



IMPORTANT!

A build of GZDoom new enough to include multiple tags for one sector required. Some areas may be inaccessible otherwise.

If you're unsure, just download the latest DRD build right here: http://devbuilds.drdteam.org/gzdoom/

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Omg, this looks awesome and I love the 90' vibe!

Downloading it now.

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I like the first screenshots and not the last ones, hehe. Has anyone given this a try?

I don't usually play gzdoom.

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Looks really 90's and cheesy (in a good way). It also reminds me of marathon a bit.

VGA said:

I don't usually play gzdoom.

I don't get why a lot of people don't use GZDoom. It has compatibility for literally every single player PWAD out there, although I do see many people who prefer the good ol' software renderer instead of OpenGL.

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VGA said:

Has anyone given this a try?

Yeah, it's good, I recommend it. The weapons are very satisfying to use (protip: they all have an alt-fire which can be more useful than the primary fire, I suggest cheating for all weapons just to experiment a bit with them, and then starting a new game to play normally) and the ambiance is unique.

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Gez said:

Yeah, it's good, I recommend it. The weapons are very satisfying to use (protip: they all have an alt-fire which can be more useful than the primary fire, I suggest cheating for all weapons just to experiment a bit with them, and then starting a new game to play normally) and the ambiance is unique.


Nothing's really "cheating." The weapons are meant to be versatile as many of the enemies are fast and do a good amount of damage. In a similar vein the Blood's difficulty and situational philosophy.

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By cheating, I meant using idkfa to get all weapons and experiment a bit with them first, before starting a real game.

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This looks crazy, downloading right now.

Is that a galaxian? Sort of reminds me of the atari box art.

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RoyBatty said:

This looks crazy, downloading right now.

Is that a galaxian? Sort of reminds me of the atari box art.


It's an awesome WAD. I put a lot of work into it.

The brown things (Watchers) are basically balloon like organisms that float and spit poison at prey. They're been artificially modified to function as... watchers. I've considered making a death state in which they still float and can be pushed around if not popped.

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I remember this in different thread with name Beyond the Portal, what happened?

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The Fold is a reboot of BTP.

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Is is, in fact, a reboot a Beyond the Portal. While I liked Beyond the Portal's artstyle, I found that the new art style is more fun to make stuff for and Beyond the Portal's weapons were getting cluttered. Beyond the Portal was my first WAD and I felt I could drastically improve everything by starting over.

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