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uhbooh

Doom 2 actors in Doom 1

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It is absolutely possible to have the SSG in Doom1 with this dehacked trickery but it involves changing an existing weapon to behave in exactly the same way as the SSG, of which only the BFG can properly support (due to it also spending multiple ammo at once). See the file I posted earlier in the thread to see how its done. This will also change its weapon slot to that of the replaced weapon, but its close enough.

You can't get around needing to supply the sprites and sounds etc. which is why all of the provided solutions require loading doom2.wad alongside it. You could shove them all into your was file, but I don't really recommend it.

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