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Zerthex

weapon request DOOM 2 RPG

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https://drive.google.com/folderview?id=0B6V9rJ251TaOSXhYa0t0RXBYVnc&usp=sharing i made these sprites useing the doom 2 rpg sprites and i need somebody to make these into a functional vanilla compatable WAD

oh and the "super shotgun" will just need to be a reskin of the normal shotgun













https://drive.google.com/folderview?id=0B6V9rJ251TaOZ1I3UlRIRkNhbHM&usp=sharing heres a BFG sprite for anyone to use *it has better muzzleflash sprites*

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Voros said:

There aren't any files in that link.

"i need somebody to make them a functonal wad" the link is to the weapon sprites so somebody can make them

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Zerthex said:

"i need somebody to make them a functonal wad" the link is to the weapon sprites so somebody can make them

The link is to an empty folder.

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I had nothing better to do, so blegh

https://www.dropbox.com/s/flfz8soadgmsf64/doom2rpgweps.wad?dl=0

I just used a dehacked patch and converted the sprites to the doom palette

Why do you have a cyan background on the sprites, tho? Doom doesnt have a cyan color and it isnt the transparent color in Doom, you could just have the cyan parts blank, as in, its transparent.

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Unf said:

Why do you have a cyan background on the sprites, tho? Doom doesnt have a cyan color and it isnt the transparent color in Doom, you could just have the cyan parts blank, as in, its transparent.


Guess for preventing of "noise" effect on sprite edges. Guys from Freedoom know better about this kind of things.

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Oh god, those muzzleflashes.
I know i've seen better rips somewhere, but since i'm on a mobile phone...

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Unf said:

Why do you have a cyan background on the sprites, tho? Doom doesnt have a cyan color and it isnt the transparent color in Doom, you could just have the cyan parts blank, as in, its transparent.

The cyan background is used for sprites being submitted to Freedoom at GitHub. That way, the Freedoom IWADs can be built, with no breaking.

Why Zerthex is doing this, I don't know.

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Voros said:

The cyan background is used for sprites being submitted to Freedoom at GitHub. That way, the Freedoom IWADs can be built, with no breaking.


Ah, that clarifies a lot, thanks for the info.

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Unf said:

I had nothing better to do, so blegh

https://www.dropbox.com/s/flfz8soadgmsf64/doom2rpgweps.wad?dl=0

I just used a dehacked patch and converted the sprites to the doom palette

Why do you have a cyan background on the sprites, tho? Doom doesnt have a cyan color and it isnt the transparent color in Doom, you could just have the cyan parts blank, as in, its transparent.

but the rifle is a bit big

it works with prboom :D

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