Killer5 Posted September 19, 2016 I am not sure where this post belongs but I am curious.. Has anyone ever tried to make wads that complete the demos during the doom 2 menu screen? I guess just replace map11 and let it run? Would be interesting to see if there are some ridiculous scenarios for it to complete. 0 Share this post Link to post
Ribbiks Posted September 19, 2016 hah, that would be some next-level TAS stuff there. with every minute map alteration futzing the RNG I have a hard time imagining those demos completing anything other than some cute nomo acrobatics or just a 64x64 room lined with exit switches :p 0 Share this post Link to post
Memfis Posted September 19, 2016 Probably not, but vdgg did this with another demo: https://www.doomworld.com/idgames/levels/doom2/d-f/demwad01 It's a fascinating idea but a very difficult and time-consuming process due to the way the random number generator works. 0 Share this post Link to post
Killer5 Posted September 19, 2016 Sick. ty for the info Memfis. Well if there aren't any wads.. should have a contest to see who can make the most elegant acrobatic wad! =) Ribbiks confirmed cute acrobatics! 0 Share this post Link to post
bemused Posted September 19, 2016 spent a couple hours last night making square rooms filled with different random combinations of stuff.. can reliably put icon of sin where the player will shoot and any map will be completed. nobody will be interested in seeing my square rooms full of ios sprites and wall to wall bfg ammo tho so il save myself the bother of posting them up :P 0 Share this post Link to post
Nirvana Posted September 20, 2016 bemused said:spent a couple hours last night making square rooms filled with different random combinations of stuff.. can reliably put icon of sin where the player will shoot and any map will be completed. nobody will be interested in seeing my square rooms full of ios sprites and wall to wall bfg ammo tho so il save myself the bother of posting them up :P I would be interested to see what you came up with Bemused. This sounds like an interesting idea. I remember as a kid watching that demo and being super confused when it would desync on different maps. I'm not going to make maps myself, but it would be cool to see someone do. 0 Share this post Link to post
bemused Posted September 20, 2016 i mean, its literally a square box with a player 1 start, a bfg and an icon of sin in it.. i didnt go into too much detail trying it out :) 0 Share this post Link to post
Benjogami Posted September 20, 2016 rdwpa said:https://www.youtube.com/watch?v=s5m87qdlcCQ lol, amazing 0 Share this post Link to post
Killer5 Posted September 20, 2016 I have never seen more graceful rocket dodging technique. 0 Share this post Link to post
Grain of Salt Posted September 22, 2016 On a related note, I've always thought that doom2.wad's DEMO2 plays Sunder MAP05 with pretty much the same strategy I use for that map. 0 Share this post Link to post