Whenever I try to add a texture (in .bmp form) using the patches in XWE an error pops up saying it has an invalid file name. This is a pretty noobish question and I apologize if it has already been answered.

Thank you.

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So, I solved the problem, it had a non-existant temp directory. However, now when I use the .wad for textures in Doom builder the textures don't show up.

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Didn't manage to reproduce your first problem so couldn't help you there.

Have you added your new patches to the TEXTURE1 lump?

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Ahh... I found the problem, the temp file wasn't using the Doom 2 IWAD.

Yep, I feel like an idiot.

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