Part One released: FINISHED VERSION     New Update: various fixes (see below) and map05     5 maps for GZdoom/Doom2.   Small to Medium sized maps. Maps can be completed
rather quickly (just find the switch that opens the
exit and then find the exit), with lots of secrets,
switches, scripted events, and hidden areas full of
the stuff you might need to survive the next map.
HMP and UV difficulties available. No jumping/crouching. Mouse-look encouraged.   This is still a work in progress. Help appreciated. Thanks everyone!   Link to old file (drkuni1.zip): http://www.mediafire.com/file/8esle1fdoxu1t3r/drkuni1.zip   Link to old file #2 (drkuni1.2.zip): http://www.mediafire.com/file/zb44oyj02s5a9ta/drkuni1.2.zip   What's new: Fixed some texture alignments Worked to make the "codes" system more intuitive. (crosses fingers) added early build of map05 New title screen       These maps work well with these fine mods as well:  DarkForces.pk3: http://www.mediafire.com/file/as7hala473xb4cd/DarkForces.pk3
 Aliens-the-ultimate-doom: http://www.moddb.com/mods/aliens-the-ultimate-doom/downloads/aliens-the-ultimate-doom-beta-92   Also, check out last year's release of my 32 map MegaWad Dark Encounters: