Title: Underneath the hell machine
Filename: levels/doom/s-u/uthm.zip
Size: 2.7 MB
Date: 02/11/24
Author: SniffsMcFuggles
Description: This map takes place immediately after Episode 1, but takes the spot of maps E1M1 through E1M9, after Doom Guy dies (spoiler), he is transported to planet Ectosationariology 97, the tech-inspired hell planet. You wake up, locked and loaded, but unaware of where you are. Surrounded by more demons than you can shake a BFG at, you must fight your way through the hell that is your new home.

These 9 levels take place both in a base/hell inspired location, and take you deep within the sewers of the hell machine. What you soon learn is a planet featuring some strange machine that is creating all the monsters that have wrecked havoc on Deimos. They are transported throughout the universe, so you must destroy them before the world is overrun again.

There are putrid waste pits, crushers, traps, secrets, lots of monsters. Dark hallways, explosions, and evil baddies.

Tested in Zdoom and Chocolate Doom, played all the way through Maps 1 through 9. Any limit removing source port should be able to handle this, especially since it isn't 2005 anymore.
Base: New from scratch
Build time: Five months, plus forgetting about it for nearly twenty years, plus a few weekend to fix bugs and bring it to the 21st century.
Editor(s) used: Doom builder 1.0, Doom builder 2.0, XWE, Slade, Midi writer for custom music.
Bugs: Episode 1, map 2, you can fall into a toxic waste pit if you walk off the edge of the stairs going into the first level of the sewers, no fix planned, just don't fall off.
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View uthm.txt
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