Title: Abyssal Speedmapping Sessions: Session 17
Filename: levels/doom2/Ports/a-c/abyspe17.zip
Size: 1.38 MB
Date: 05/31/15
Author: TheMionicDonut - Project Lead 4shockblast AD_79 Breezeep Travers Dunne Dusk Memfis Jaws In Space Jim
Description: 13 maps made during the seventeenth Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 themes to choose from:

- CRATES - Lower tier monsters, no hitscanners - Tactical Crushers

TheMionicDonut and AD_79 used the Alfonzo treatment. Dusk also updated his map extensively during the beta stage; this version is included as MAP32 and must be warped to with a cheat code, command line parameter or console command depending on your port of choice.
Credits: id Software for Doom II CodeImp for Doom Builder 2 SirJuddington for SLADE 3 exl for WhackEd4
Base: New from scratch
Build time: 1 hour 59 minutes < x < 3 hours
Editor(s) used: Doom Builder, SLADE 3, WhackEd 4
Bugs: Um...
Rating: (11 votes)
Download here

Download mirrors: /idgames protocol:

If you or anyone didn't notice this before.. notice the word 'ASS' is in the title.. I think this is hilariously put, whether it be known or not! Abyssal Speedmapping Sessions x
Some are crate, some are excratement.x
A fun little multimap WAD with decent architecture, good challenge and fun gameplay.x
This is some good shit.x

View abyspe17.txt
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