Title: Abyssal Speedmapping Session 23 (XXIII)
Filename: levels/doom2/Ports/a-c/abyspe23.zip
Size: 3.42 MB
Date: 11/16/15
Author: Jimmy - Project Lead jmickle66666666 scifista42 AD_79 Pinchy walter confalonieri Obsidian Breezeep J
Description: 17 maps made during the twenty-third Abyssal Speedmapping Session in the space of about 3 hours, with 20 minutes for music and texture selection and a bunch of time after for bugfixing.

This session was held in two "rounds" for the convenience of folks who couldn't turn up to one or the other.

Each mapper had 3 themes to choose from: - Monster count exactly 75 (discounting lost souls) - Locked doors that can be opened with any key - Use of Commander Keens and tag 666

Plus a bonus theme for those who showed up to round 2: - Voodoo dolls out in the open

A spooky resource WAD was provided (credits below).
Credits: Id Software for Doom II
CodeImp of Doom Builder 2
SirJuddington for SLADE3
Exl for WhackEd4
Base: New from scratch
Build time: 2-4 hours per map
Editor(s) used: Doom Builder 2, SLADE3, WhackEd4
Bugs: I'unno
Rating: (7 votes)
Download here

Download mirrors: /idgames protocol:




View abyspe23.txt
This page was created in 0.00815 seconds