Abyssal Speedmapping Session 23 (XXIII)|
Jimmy - Project Lead jmickle66666666 scifista42 AD_79 Pinchy walter confalonieri Obsidian Breezeep J|
17 maps made during the twenty-third Abyssal Speedmapping Session in the space of about 3 hours, with 20 minutes for music and texture selection and a bunch of time after for bugfixing.|
This session was held in two "rounds" for the convenience of folks who couldn't turn up to one or the other.
Each mapper had 3 themes to choose from: - Monster count exactly 75 (discounting lost souls) - Locked doors that can be opened with any key - Use of Commander Keens and tag 666
Plus a bonus theme for those who showed up to round 2: - Voodoo dolls out in the open
A spooky resource WAD was provided (credits below).
Id Software for Doom II |
CodeImp of Doom Builder 2
SirJuddington for SLADE3
Exl for WhackEd4
New from scratch|
2-4 hours per map|
Doom Builder 2, SLADE3, WhackEd4|