Title: Abyssal Speedmapping Sessions: Session 64
Filename: levels/doom2/Ports/a-c/abyspe64.zip
Size: 1.92 MB
Date: 07/18/22
Author: Obsidian - Project Lead Fletcher` TheMionicDonut MDevlin Alper002 Dusty_Rhodes Annunakitty Pasokon D
Description: Twenty-one maps made during the sixty-fourth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choose from in the first session and three in the second. 1. Doom 64 monsters only 2. Large amounts of liquid texture usage 3. Height transfers
Credits: Id Software for Doom II Anotak for Doom Builder X SirJuddington for SLADE3
Base: New from scratch
Build time: 2 hours per map (with some exceptions)
Editor(s) used: Doom Builder X, GZDoom Builder, SLADE3, WhackEd4
Bugs: None
Rating:
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