Title: Deus Vult II
Filename: levels/doom2/Ports/d-f/dvii-1i.zip
Size: 75.74 MB
Date: 02/25/08
Author: Huy Pham
Description: The first edition of the sequel to the original Deus Vult. Heavily emphasizes co-op play and demo recording. Offers a wide variety of gameplay spanning nine levels, including gun n' run maps, slaughterfests, and tight survival maps. From small techbases to hellish cathedrals, Deus Vult II's levels are diverse in architecture as they are in gameplay, and offer a little bit of everything for the entire family.
Credits: Like all game mods, Deus Vult II wasn't made by some gaming wizard with a magical wave of his wand. Rather, it was hours of labor build upon the ideas and works of past programmers, artists, and gamers alike. There's Id Sofware, Pascal vd Heiden, Jack Vermeulen, creators of Adobe Photoshop, the Doomworld community, and even my parents... if I were to include everyone who directly and indirectly contributed to DVII in such a trend, the list would be too exhaustive to read. Instead of giving credit to everyone and their village, the following sections mention those whom I feel is relevant to accredit within the context of the Dooming Community.
Base:
Build time:
Editor(s) used: Doom Builder 1.68, Deepsea 11.82, XWE
Bugs: All Maps from DVII have been tested in ZDoom 2.2.0 with virtually zero bugs, so if you are a non-demo recorder, ZDoom 2.2.0 is the source port for DVII, and even if you are one... ZDoom is the port of choice for playing DVII when you're not recording.
Rating: (264 votes)


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