Title: Sullen Death Match
Filename: levels/doom2/deathmatch/Ports/s-u/sullendm.zip
Size: 29.65 KB
Date: 08/08/21
Author: Reviver
Description: The battle ground this time is a techno-temple the demons created. During this night, the sanctuary is empty. The demons appear to have taken interest in the supplies, equipment, and weapons their enemies use. . . .

It is a dark and starry night sky above, while below lies a war zone indicating the demons are more complicated than they appear to be, judging by the temple's architecture and preprations made for unholy ceremonies.

If you enjoy this level, please do me a favor and share it with others whom have similar tastes in Doom 2 Death Match maps. I know this type of Death Match level is not going to please everyone who obtains SullenDM.wad. If you love this level, and grant me this favor, even if it's by word-of-mouth, I will be in your gratitude and you will have my appreciation.
Credits: Doom 64 for inspiring a burning desire to create a new Deathmatch map, and Persona 4: Golden's dungeons and Shadows(which are a version of beings that range from human-like beings to demonic fiends).
Base: New from scratch
Build time: A little over 14 Days, with much planning.
Editor(s) used: DeePsea, SLADE
Bugs: Doom 64's texture files will not load properly with vanilla Doom 2's functions. GZDoom and source ports more or less equal to GZDoom render those texture graphics without trouble.
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View sullendm.txt
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