Title: |
Inspratel |
Filename: |
levels/doom2/deathmatch/Ports/s-u/tgrdm2.zip |
Size: |
377.15 KB |
Date: |
06/22/06 |
Author: |
Nicholas "Tiger" Gautier |
Description: |
TGRDM2 contains ten small Deathmatch maps.
Version 1.00: 1 May. 2006 Original release
Version 1.01: 30 April. 2008 Fixed Misalignment Textures Fixed "BOTNAME" bug in Skulltag 97x Series Minor map changes
Unversioned Updates: 23 November. 2012 Thrashed superfluous lump Updated the WADINFO Changed WAD Version 1.41 -> 1.01
Version 1.04: 25 November. 2012 Ported the project to ZDoom! Resources used from: * Weapons Realm667 Resources * Spheres Realm667 Resources * METTILE4 flat SkullTag 96f resource * Some decorations SkullTag Resources Sadly, not everything was ported over: Runes, and some armor and health bonuses. Converted images to PNG format. Added PLAYER1 starts Removed some superfluous texture references from six sidedefs |
Credits: |
Sonja W. - Beta Tester |
Base: |
New from scratch |
Build time: |
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Editor(s) used: |
Doom Builder, Extendable Wad Editor (XWE) |
Bugs: |
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Rating: |
(7 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| LOOOOOOOOOOL 2/5 | x | |
Anonymous
| Wow, very good, because it delights me very much when playing offline with bots! Oh yes! 5/5 | x |
View tgrdm2.txt
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