Title: Switcheroom 2
Filename: levels/doom2/megawads/swtchrm2.zip
Size: 4.14 MB
Date: 01/01/21
Author: MAY use the contents of this file as a base for
Description: The idea here is to take a map from one of the 3 Doom 2 episodes: Maps 1-11 Starport, Maps 12-20 City, Maps 21-30 Hell, & remake the map for another episode.
Credits: Scifista42 & Megalyth for creating the project & accepting half of the maps. Jaws In Space for taking over development when Scifista42 & Megalyth got busy. Titlepic, Dehacked, & intermission story by Jaws In Space. Credit, Bossback, & CWILV Graphics by Magnusblitz Lava fall textures from ScytheX.
Base: New from scratch, based on the original IWAD maps
Build time: February 2014 to January 2021 (6 years, 11 months)
Editor(s) used: Various
Bugs: Map 32 hits the sprite limit bug, you may be fighting an invisible Cyberdemon in some parts of the map. Some maps hit the vanilla savegame buffer limit.
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View swtchrm2.txt
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