Title: Shalom, welcome or farewell? -- Doom ][
Filename: levels/doom2/s-u/shalom06.zip
Size: 5.74 KB
Date: 09/19/99
Author: Elliott Pacetti
Description: UAC Outpost Nine was invaded by alien lifeforms. A reconnaissance squad of ten was sent in to assess the situation and secure the outpost. The squad leader reported that the outpost personnel had been killed, and were perhaps cloned for alien soldiers. The last contact with the squad leader was a request for reinforcements -- losing assets fast! There was no contact with the squad leader for twenty-four hours. Since all divisions had been committed to the ongoing battle for the Earth, we turnd to you. Since you were stationed at HQ, we could only arm you with your sidearm. But hey, you're trained Marine, with combat experience -- besides, you've done nothing but bitch about your desk job. You've made it through the outpost entryway, and the Underhalls below. You even managed to escape from the solitary cell and ran the gauntlet to get out of that fortified prison. The alien command post at the very center of the outpost proved to be no challenge as did the outpost waste tunnels. Now you must face the deadly crusher. Will it crush you, or your new friends?
Credits: * id Software for Doom * Matthew Ayres for WADED * Vernon Sauls for assistance
Base: New level from scratch
Build time: 6 hours
Editor(s) used: * WADED v1.83sp
Bugs: None that I know of. If there are any, please let me know.
Rating: (1 vote)
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This isn't very good, although it's fractionally, slightly better than I expected. It's basically just a boss battle arena with a big crusher in the middle. There are some corridors leading up to it. If you provoke infighting you can just dash past and flick the exit (which is hidden). The textfile probably took longer to create than the level, which took six hours. Seems to be part of a series, with id=10399 to 10403 includive.x

View shalom06.txt
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