What's Good

|
 | Copy/Paste implemented. Select anything then press CTRL+V. |
 | Dragging lines and sectors works well. |
 | Added XWE Script to the map editor. Press SHIFT+R to run a script. |
 | Uses ZenNode to build nodes. |
 | Handles Doom and ZDoom format maps. You can even switch from a Doom format to a ZDoom format without converting (and vica versa). |
 | Switch configuration on the fly (e.g. Doom/Doom2/ZDoom or create your own). |
 | Error checking and fixing. |
 | Quick zoom with +/- or point somewhere and press Z. Almost unlimited zoom in magnification. |
 | Grid on/off, grid increase with Shift +/Shift -. |
 | Mouse drag to select an area, mouse drag and press Control to add/remove from the selection. |
 | Draw mode (D) with line automatic line splitting. |
 | Draw new sector mode (SHIFT D), maintains sector integrity as long as no linedefs are crossed. |
 | One-key (R) compile and run feature, easy to test levels. |
 | Show linedef lengths mode. (SHIFT+L) |
 | Fake 3D preview mode. |
 | Thing, Linedefs, Sectors and Vertex modes select only that type of objects. |
 | All mode selects whatever you point to. |
 | Easily set any property for multiple selections. |
 | When changing properties (e.g. sector ceiling height) ++number will work the same way as in WadAuthor. |