So I already posted about this in another thread, but then I figured that this news would be enough to warrant its own thread.
So while someone was looking over the files of the Collector’s Edition release of the soundtrack, someone asked Mick Gordon about why there seemed to be so much compression with “BFG Division 2020” compared with the original BFG Division track:
After a long thread of explanation, Mick himself gave an explanation of why it turned out to be this way (and the reason why is because Mick only did mixing for a small handful of tracks for the official release, while the rest of the soundtrack got outsourced to someone else):
And in case what you’re wondering what this is all building up to, it’s that Mick may not be returning to score another Doom game for the foreseeable future (unless something gets radically changed):
And as the proverbial cherry on top, he deleted a tweet that mentioned him doing a Doom-themed event at next year’s MAGFest.
EDIT: Additionally, it appears that Mick’s recent history of liked tweets shows some kind of hard feelings or bad blood against id or Bethesda.
I think this might partially explain why the official release for various outlets like iTunes and Spotify have been delayed for the next few weeks, and I think it explains why the collector’s edition OST release turned out to be messy.
As a couple of examples:
-every other track has a voiceover from characters like Samuel Hayden, VEGA, or King Novik prior to the start of the track
-there are about three if not four variations of the same song, but mixed differently (“BFG Division 2020”, “You Can’t Just Shoot a Hole Into The Surface of Mars”, and I think “Acquiring the BFG” are all differently mixed versions of BFG Division)
I mean, the official release of the soundtrack could be switched up to sound and feel more cohesive, but we’re only a few weeks out from said release and then we’d end up with two different soundtracks for one game.
Either way, this situation is deeply fucked, to put it lightly.
Mick didn’t sound too happy about what’s happened to his work, and I honestly can’t blame him if he decides to completely cut ties with id & Bethesda as a result of all this.