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Man of Doom

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About Man of Doom

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  1. Man of Doom

    Potato's Eternal Gameplay Analysis

    While it’s something up for debate (many people are agreeing that it’s “Corporate says we should let them through.” Other than that, very solid writeup so far!
  2. Man of Doom

    “Doom: The Fake Outrage”

    uh, no I wasn’t I’m pretty sure that is part of the UAC’s plan to “normalize the demons,” especially since we have another joke at the very beginning of the demo that pretty much says “there may be a slight change in the environment.” Yeah, and while the amount of people actually complaining about the joke was exceedingly small, those who were actually up in arms about boycotting DE were most likely in the single digits and were just straight-up on the lunatic fringe anyway. Besides, the joke itself is pretty much the UAC equivalent of that one Pepsi commercial where Kylie Jenner somehow manages to defuse a potential “riot” by offering Pepsi to the police officers. I recently saw another r/Doom political thread (that just got pulled) where someone said that there was somehow a Kotaku article on this “controversy.” I checked, and the only articles that were seemingly filed under Doom were the E3 teaser and an article talking about the Invasion mode (with some other details). THAT’S IT.
  3. Man of Doom

    “Doom: The Fake Outrage”

    NOTE: This is NOT meant to be a political thread of any kind. The mods are more than welcome to take this thread down in the event things get too charged here. With all of that being said, let’s get to the nitty-gritty. Quite simply, the video above (and by extension this post) is meant to illustrate that the whole “controversy” over the “mortally challenged” jokes was actually next to nonexistent, and the “controversy” that did get forged was mainly created by some, shall we say, less than savory characters desperate for views and appeal from impressionable audiences. It turned out that there was actually very little to no concern raised over the jokes in question, and the tweets that did raise concern about them basically consisted of “ok that joke was kind of lame, but I’m still stoked to play this game!” (Plus, they would receive next to no attention in terms of likes or retweets.) Unfortunately, that somehow managed to be more than enough for those “characters” to create this narrative on how “DeUm Iz ReDpIlLeD aZ FuK,” often either repeating the exact same article that seemed to be occurring throughout the offending videos or just putting words in people’s mouths that just don’t exist. What’s actually kind of sad is that these kinds of bad-faith arguments have pretty much infected every single comment section that has ANYTHING to do with Doom Eternal, stretching from IGN to Youtube. It’s kind of heartbreaking to see that edgelords are now claiming that Doom now validates them. All of that being said, while I do agree with most of his points, I do feel like Shaun does read a little bit too much into the themes surrounding nuDoom (like how Doom 2016 is apparently all about anti-capitalism and pro-environmentalism; I personally didn’t interpret it that way, I saw it as more for what it was trying to be, as a badass romp through Hell), as well as how Fallout is now missing the point of what the overall franchise is supposed to stand for (the first few games is more or less an allegory for the devastation of nuclear war and how Fallout 76 reduces it to a social simulator that lightens it up). But I suppose I could just be chalking it all up to his particularly dry brand of humor, which manages to be dripping with loads of sarcasm. But all in all, I found this video overall to be very well-researched and surprisingly educational (I didn’t know “mortally challenged” was a Discworld joke, and I remember Terry Pratchett being a big fan of Doom!). Plus, discussion about this particular video in the Doom community has been relatively civil for the most part, which was why it was kind of relevant to post this here. TL;DR- There really wasn’t any controversy over the “mortally challenged” joke, and those who tried to proclaim otherwise were essentially creating shit-tier clickbait.
  4. Man of Doom

    Terra Firma [My first DooM mod].

    I was kind of just browsing around through here, then I noticed that this particular project has some very unique things going for (namely, all-new graphics that manage to feel fresh and old-school/Doom-like at the same time). I'll be looking at this one with great interest, although I must ask, how do you digitize the weapon sprites?
  5. Man of Doom

    Anybody want some extra body parts?

    But imagine genetically-engineered catgirls
  6. Man of Doom

    DOOM Eternal Gameplay Reveal Impressions

    Wow, really? I know this is kind of off-topic, but this is the first time I’ve ever heard of something like this. Where would I be able to find those model packs, by any chance?
  7. Man of Doom

    When do you think we might see more info on DE?

    Given the development cycle of these kinds of games, that is a reasonable and realistic window of when DE will drop (I do recall that the official time of development for D2016 was three years; at least, development was rebooted in 2013).
  8. Man of Doom

    The Slayer's Arch enemy and the Marauder

    Apparently, the “biological flamethrowers” on the regular Mancubus occurs naturally, whereas the Spider Mastermind appears to be a mutation that borrows its mechanical elements from Olivia’s cyborg parts. As for the Arachnotron, we still know next to nothing how it came to be (although, its chassis does appear to be UAC-made and the blue blood indicates that it’s some sort of clone).
  9. So since QuakeCon, I admit I was kind of expecting more information to come as soon as Gamescom arrived. Gamescom has since passed and still no word on any more Doom Eternal info. It doesn't help that Cyberpunk 2077 literally dropped a gameplay trailer about a day or two after Gamescom, and to be honest, it got me more hyped for that than DE as of this moment. Granted, the game just got revealed not too long ago and there's a lot of stuff that Hugo and Marty want to talk about, but can't due to potential spoilers. That being said, there's only so much that we know about the actual aspects of the gameplay itself and the amount shown was comparable to the amount of D2016 gameplay shown at E3 2015. Additionally, there's surprisingly very little info as to why some things have changed which range from aesthetics (zombies are no longer "melted mutant people," Cacodemons now have pupils, Arachnotrons looking significantly different from the Spider Mastermind, the "Fire Baron" now being some sort of fire elemental, etc.) to actual gameplay functions (Doomslayer's new armor, how the new runes will work, if every weapon will even have upgrades, how the Invasion mode will work, etc.). Plus, this is pretty much the "QuakeCon 2014" stage of Doom Eternal where the visuals already look solid, there's a new id Tech engine, and time will tell just how better and more polished the game will look closer to release. Of course, id/Bethesda does tend to drop new info when we least expect it; a trailer might actually drop tomorrow or by the end of the week, for example. But like I said, we can't guarantee that we might expect to hear something before next year, let alone sometime next month. So this leads me to the title question: When do you think we might hear more info on Doom Eternal?
  10. Man of Doom

    The "BUT" Thread

    Let's just say that there are VERY legitimate reasons why neo-Doom just can't have blaring thrash metal all the time.
  11. Man of Doom

    The Gameplay Reveal Details Thread

    In that same area with the pillar of teeth, there appears to be hanging corpses covered in a green viscous liquid attached to those "bone bars" that the player swings on.
  12. Man of Doom

    Doom Eternal won't have Snapmap

  13. Man of Doom

    Sooo... Nostalgia Critic's "review" of the Doom movie.

    After some pondering, I’ve come to the conclusion that Doug Walker was never quite as great as his contemporaries (Spoony, Linkara, Cinema Snob), and the question as to where exactly he peaked is debatable (many point to his reboot days, but I disagree there). Additionally, most of the jokes aren’t even Doug’s, they’re actually Rob Walker’s jokes! (It doesn’t help that Rob is arguably a worse person than Doug.) This is coming from someone who actually enjoyed the post-reboot NC (up until #ChangeTheChannel). Even post-reboot, I saw reviews that were based not only to tackle the material in question, but also to attempt taking on the zeitgeist of a societal issue (be it the rise of “meninists” in the Fury Road review or using a fictional character to cover up one’s jackassery in the Green Lantern review). However, I’ve noticed that even in the pre-reboot days, I’ve noticed that instead of critiquing the movie (some of the time), Doug instead makes fun of the cast and crew involved with the production of the movie, as well as build up strawmen to take down as a sort of “central bad guy” (remember his “version” of M. Night Shymalan?). It doesn’t help that he tends to become fixated to one particular gag in particular that he runs into the ground over and over again (in this example of the Doom movie review, he constantly pokes fun at Rosamund Pike’s acting; I personally thought she did ok). I’ve said my peace with what I have to say about this whole debacle, now no more.
  14. Man of Doom

    Enough Political Nonsense Please

    In all seriousness, it’s time we stopped talking about all of this. The more attention the “anti-SJWs” and alt-right get, the more legitimacy they garner. This discussion should have ended yesterday.
  15. Man of Doom

    Enough Political Nonsense Please