Welcome to the /idgames Archive database on Doomworld. Since 1993, /idgames has been the center for all your Doom-related files, as it continues to be to this day.
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|Beta Labs 2|
6 alpha inspired levels for Ultimate Doom.
This is my first map added in idgames database. Main layout was made in one day and after that I polished everything and fixed main issues. I tried express my depressive feeling through grey, brown and white textures. Mu...
Beat 'em up level for Action Doom 2, Comic feel, Cel shaded, and fun to play with few secrets.
3 level map pack meant for gzDoom. May work with zDoom, have not tried it. Jumping is enabled though jumping is not meant to be used, everything can be 100%ed without jumping. Difficulty levels are not implemented either. ...
|Fork And Knife In the Road|
Fork And Knife In the Road is a single level for Doom 2. It's my first released level, and I really hope you enjoy it. I've only tested it in GZDoom, but I haven't used any fancy stuff so it should work fine in other engin...
The episode takes place in Antarctica. UAC found some mysterious shit deep under ice, and established a base around it. You are a marine positioned to guard the surface part of the facility. One day something goes seriousl...
This is my first megawad Illuminatus. It took me a while to get the full version out due to problems with the beta testing as well as some personal things, but now I finally got the full official version out. I did release...
Broke a spate of complete creative inertia suddenly with this map, started at 22:22 late one Monday night, wrapped up the following day, then polished over the next couple days. Tested in Pr/GLBoom+, Q/GZDoom, and Eternity.
|Woah! Crash Bandicoot Doom (unofficial redux)|
I decided to make this after seeing Nitroactive's take and being disappointed by the fact that Crash didn't animate. I also went a little overboard along the way so there's a Crash variation to replace every monster.
A fun map for DOOM2.wad