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Set of 4 slaughter themed maps
|DOOMER BOARDS SPEEDMAPPING SESSION YO|
So we decided to have a speedmapping session for some reason, which was held during the entire day of 03.12.2017. The participants had a choice of 4 various map themes, meant to be used one-at-a-time: 1. Shiny-ass silver m...
A 10 level "Kilowad", my first attempt, it isn't balanced or levelled: I'll figure those out later. The maps are probably worth a shot though.
|Doom 0 (abandoned beta)|
This is a megawad project I started way back in 2013 but was burnt out of finishing it halfway through because I wasn't feeling like it despite having the rest of the maps sketched on my middle school notebooks and because...
|I can't see shit without my glasses|
|Get Well Soon|
My first Doom map of any real size, started out of an offhand pic in a Twitter thread, grew into a decent sized level. It MIGHT have good deathmatch flow, but I haven't tested it for that.
This is a speedmap that I was inspired by the speedmap sessions like the Pigeon Speedmap Session wad considering the limitations of the themes. This map was remade for the original map that I did. Expect some difficulty an...
|By the Pricking of My Thumbs ...|
Eleven maps, fully compatible with DooM2.exe, while including as much detail as possible. The first 10 maps pay homage to the first 10 maps of DooM2 Tested with Chocolate DooM & GZDooM
15 tested and finely tuned maps for duel. Uses stock Doom 2 textures for a clean old school style. Hard difficulty includes BFG.
It's Ray Poward from Contra: Legacy of War. Bit of a rough translation from the PS1 game into Doom so hopefully it plays well enough to work.