Welcome to the /idgames Archive database on Doomworld. Since 1993, /idgames has been the center for all your Doom-related files, as it continues to be to this day.

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Latest files: (more)
Trick and Tear 2 - Various, compiled by Death Bear
Trick and Tear 2 is the twelfth release of BluePineapple72's monthly "Pineapple Under the Sea Speedmapping" series, and sequel to PUSS II: Trick and Tear (October 2020). It was created in October 2021 with the following...
th1rt3en - Various, compiled by Death Bear
TH1RT3EN is the thirteenth release of BluePineapple72's monthly "Pineapple Under the Sea Speedmapping" series. It was created in November 2021 with the following various gimmicks under a 3 hour mapping time limit.
Emblem - Gabriel "JustAthel" Schlegel
Emblem is 9 level replacement mod for The Ultimate Doom (-complevel 3). The wad is vanilla-compatible, meaning you should be able to run this in virtually any port with minimal problems, so long as your port of choice can ...
The Spectrum of the Balls of Steel - David Asaad
1 gimmicky, nonlinear slaughter map with all difficulties implemented and some features that change the fights depending on the order you do them. Each section has its own color theme, and all teleporters to the fights are...
Toilet Bowl - iRed (Jaden LeMieux/jadenquinn)
"Toilet Bowl" is basically a jokewad that I made in response to a BigMacDavis line he said in his TNT Map08 Let's Revisit video at the end: "Hey, I can make a map called.... "Toilet Bowl", where you just walk over shit for...
Dance on the Water - El Inferno
Dance on the Water is a collection of 10 boom-compatible maps featuring challenging combat and platforming. Most of the maps are short to medium in length, except map 3 which might take more than 10 hours to beat on UV.
Zaga for Heretic - VL2M STUDIO
One of the maps of the initial Zaga release. Zaga is a Deathmatch map whose purpose is to be ported to more first person shooters. More details on the Zaga website at: https://veganlies2me.github.io/ZAGA-CITY/
Zaga for Doom 2 - VL2M STUDIO
One of the maps of the initial Zaga release. Zaga is a Deathmatch map whose purpose is to be ported to more first person shooters. More details on the Zaga website at: https://veganlies2me.github.io/ZAGA-CITY/
Zaga for Ultimate Doom - VL2M STUDIO
One of the maps of the initial Zaga release. Zaga is a Deathmatch map whose purpose is to be ported to more first person shooters. More details on the Zaga website at: https://veganlies2me.github.io/ZAGA-CITY/
Xerxesia - Devon Barnett (Xyzzy01)
This is a 32-level PWAD compilation of maps I designed for various solo and community projects across five years up to 2021, with the addition of minor tweaks to all maps and a new level to be played in a built-in demo and...
Daffodils - Russin22 (russin)
Daffodils is a single level pk3 made in a week, practicing on a pk3 features and etc. I decided to set a goal, to make a map in a week(yeah, i hate myself) It doesn't look very good, but I tried my best.I can�t say t...
The 10x10 Project - lunchlunch
10x10.wad is a modest set of 10 BOOM-compatible maps made as mapping exercises in which I restricted myself to using ten stock textures and ten stock FLATs in each (with some universal textures such as switches, doors, DOO...
Back Home - Sinned84
It's the 3th map I've made and i'm proud to share it with you other doomers. Back Home is a Base/tech/hell like map, Starting in Hell on a very familiar location. I don't want to spoil anything So just go check it out and ...
Vicarious - ZeMystic
Vicarious is an old set I started around October last year. It's not as good as my Squonker stuffs but it's still a blast. It features medieval castles and cities.
Father's Day Insanity 2022 - Timothy Brown (MArt1And00...
Since Father's Day is here, I decided to make a Father's Day map. This one is titled "Father's Day Insanity 2022". This one may not run well due to high 9/11'er count if you are using a ZDoom-derived engine to play the map...
Rude Awakening - Pseudonaut
First map. It's slaughter, but nothing fancy. It's very short, and can be UV-Maxed in less than 100 seconds. The midi is "CCCool" from Rise of the Triad and the sky is from Hell Revealed.
Declaring New Apocalypse - Kan3
This is my first ever pwad, but despite that, I'm really proud of it, cause I ended up making exactly what I had in mind when I started this project. I know there's no need for lore in Doom, but just to give you somethin...
Central HUB - Jarek "Elendir" Karpiel
Central HUB map is ment to be the first map for a bigger project. Version 0.1 This map is created specifically for GZDoom and Brutal Doom in mind - as always. And as always it's a tech base style map. This time I wa...
Denial_of_Sheol_Death_Match - MAY use the contents of...
“Who can live and not see death, or who can escape the power of the grave?” Psalm 89:48 “Their love, their hate and their jealousy have long since vanished; never again will they have a part in anything that happen...
Jazzmaster's Rapidfire 3: Work From Home - Donnel "Jazzm...
A set of 6 Limit Removing Levels where the aim was to make One Map per day.
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