Welcome to the /idgames Archive database on Doomworld. Since 1993, /idgames has been the center for all your Doom-related files, as it continues to be to this day.

Click on one of the directories to the left to start your browsing, or you can search for anything that you're looking for by clicking on the link above.

THIS IS NOT AN OFFICIAL /IDGAMES MIRROR! This is a community service provided by Linguica and Doomworld; it is not affiliated with Gamers.org, any of the /idgames mirrors, or anyone else. If you have a problem with the /idgames archives, go complain to them. If there's something wrong with the website, then feel free to complain to Doomworld.

If you're looking for /newstuff or /incoming, this is not the place! To upload files to /idgames you will want to use an FTP client to connect to archives.gamers.org (learn more), and for the latest in /newstuff you should mosey on over to ftp.fu-berlin.de or one of its mirrors.



Latest votes:
Final Fantasy Doom (version 2)
Waste Site
INSANITY
The Most Impossible Difficulty Ever!!!!!
Abandoned Mansion
Chosen 1.33
MAULHIGH.WAD
BATMAN.WAD
#DooM Speedmapping Session 1
SEWERS.WAD


Latest files: (more)
Dark Tide - Chris Lutz of The Chaos Crew
A sprawling coastal castle swarming with Hellspawn
Solid Snake - Michael Jan Krizik (valkiriforce)
Solid Snake now available as a player skin for Doom.
World Orifice - Benjogami
Inspired by Nostril Caverns. It plays a lot differently, but hopefully the inspiration comes through. 20K monsters. Expect that a casual playthrough will take a few hours of in-game time, and probably a lot more real time....
Recurring Nightmare - James Collins
A speedmap I made for a speedmapping project, which I subsequently decided to instead release stand-alone. Original version of the map was made in a little under 4 hours, and the final version took an extra 2-3 hours of ad...
Cave Complex - Yummy Pie
Large gothic/hell theme cave style map with multiple paths and branching areas. Screenshots - https://i.imgur.com/fZClmnA.jpg
Pigeon Speedmapping Session 2 -- Too Many Birds - A2Rob, antare...
The wad has been updated as of November 15th 2017. The goal of this speedmapping session was to create maps within a 3 hour time limit. Overall, we ended up with 14 maps, made using the following themes: 1) Maximum of ...
MOE 1 - macx2000
This wad file contains my very first GZdoom builder level for DOOM 2
Eagle Speedmapping Session 7 - All Alone in t... - DoomLover234 ...
The seventh Eagle Speedmapping Sessions' goal was to make maps within a 2 (in practice 3) hour limit. Eight maps were fully completed, and the themes were: - Possessed mansion - No light levels brighter than 160 - Spectres...
Kala - Em Evyrling
Break out of an underground prison and fight to the surface in this 8 level map set for Ultimate Doom
Dark Encounters - Paul Dechene
"I knew they would come back some day...The leaders and generals of the world were content with their victory...my victory...heh. Never been much for parades, so I slipped back into my role as a good-ole space marine. I ar...
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