Welcome to the /idgames Archive database on Doomworld. Since 1993, /idgames has been the center for all your Doom-related files, as it continues to be to this day.
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|The Red Line|
9 maps for Doom 2 with a mixed theming. In each map you get one additional weapon. Due to this concept, the first 4 maps can be played without pistol-start. In later maps, pic up all weapons because of some important line ...
"Quantum Strike" is a set of 3 colourful Boom-format maps designed to be played from a Pistol Start. Gameplay is purely action-based with very high monster density. UV is meant to challenge "good at Doom" individuals and m...
|Hell's Train Station|
"You have been dropped off at a demon-infested train station that has been abandoned long ago. Go in, and defeat the mastermind behind the infestation to make sure that this train station would be able to be once again u...
|UAC First World Facility|
This is my first DOOM map, and it's based heavily on the First World Bank map, featured in both PAYDAY: The Heist and PAYDAY 2. The spawn area, some of the outdoors area, the underground area past the blue key, and the ...
One large City themed map designed for Vanilla/Chocolate Doom with multiple possible routes and a lot of optionality.
A small level for Doom 2 and the first map i ever put some time into
|Lost and Trapped|
//************// It's night at Deimos. Darkness and Hell are rising. You are at the inner garden of the old abandoned Command Center, infamous because its labyrinthine distribution and the obvious firing of its architect...
Three small, vanilla-compatible, not-entirely-serious DEHACKED mods I've made. Revivant: Archvile resurrects everything as Revenants. (including other Archviles, Cyberdemons, Spiderdemons, Nazis and Keens) In addition, P...
Welcome to the moon, you know what to do
This is my first serious attempt at producing a PWAD. Ash / green stone aesthetics and meaningless occult symbolism abound.