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Source Ports

Introduction | DOS | Windows | Linux / Unix | Console | OS/2 | MacOS | BeOS | Bots & Mods | Misc. | Non Game Related

NameHomepageFilesizeAuthorSourceDescription
Doom Legacy 1.44 Link 1586 KB Legacy team Yes Linux version of this Doom port with high resolutions, Glide/OpenGL support, mlook with up-and-down shooting, jumping, translucency, key bindings, 32-player TCP/IP multiplayer with player-selected names and colors, skins, true-height sprites and the ability to load outside WADs while running. Supports TeamTNT's Boom port. Currently under development.
Doomsday 1.1.4 Link Doomsday team Yes Great looking OpenGL Doom / Heretic / Hexen port. Has mlook, high-res, enhanced menu, dynamic lights / flares and network support using DirectPlay. jDoom, jHeretic and jHexen all together in one neat package. Get this is you're going to play all three anyway. Does not contain 3D models, which are distributed as separate Model Packs.
EDGE 1.35 Link 1918 KB EDGE team Yes Linux/SDL version of this Enhanced Doom Gaming Engine. GPL'ed, DOS binaries and Windows version available as well.
Odamex 0.7.0 Link Odamex team Yes Open source doom sourceport specialized in oldschool multiplayer features. Also has other enhancements over regular Doom such as mouselook and jumping (which can both be turned off on the server level). Full Boom compatibility. Launcher and server browser included, nothing else needed!
PrBoom-plus 2.5.1.4 Link 1600 KB Andrey Budko Yes Modified PrBoom port with uncapped framerate, variable gamespeed, re-record, walkcam, chasecam, full mouselook, fov, aspect ratio, smart totals and many other features, all without loss of compatibility. Also features autoloading of wads for demo playback, improvements in compatibility with original Doom, Boom and MBF, and options for "compatibility with common mapping errors" and for playing back "incompatible" demos. Latest test versions and a link to the SVN source are available here.
ReMooD 0.8a Link 639 KB GhostlyDeath Yes There are Debian and Ubuntu binaries available for download. This sourceport is based on Doom Legacy. Uses SDL and aims to provide several multiplayer modes, uncapped framerate, scripting and other features. Ubuntu binaries also available on the website.
Zandronum 1.2 Link Zandronum team Yes Continuation of the Skulltag source port, with uncapped framerate, additional game modes, and other fancy stuff for modern multiplayer Doom.
ZDaemon 1.10 b01 Link 1189 KB Raider Based off of ZDoom 1.23 this port will allow you to hook up and play with other DOOM players the same way you do in any modern FPS. Create a ZDaemon account and keep track of your progress and watch as you slowly gain experience and levels the more you play. Up to sixteen players can join in a all out fragfest or four players working together to stay alive can revisit classic DOOM & DOOM II levels.

NameHomepageFilesizeAuthorSourceDescription
csDoom 0.7 beta Link 903 KB Sergey Yes The first server/client Doom port, with in-game joining! Yes, you read that correctly... in-game joining. Linux version; a Win32 version can be found at our Windows section. Visit their csDoom site for more information on how to set it up and where to find servers.
csDoom 0.7 beta (FreeBSD) Link 434 KB Sergey Yes FreeBSD server version.
DOSDoom 0.61 240 KB Chi Hoang Linux version of the DOSDoom port with high resolutions, high color, mouselook, jumping, translucency, foreign language translations, CD sound, and much more.
ggiDoom Link 361 KB Uwe Maurer Yes A Linux Doom port that uses GGI (General Graphics Interface). Supports high resolutions.
glHeretic 1.1 Source 564 KB Andre Werthmann Yes Linux port of Michael Ryssen's Win32 glHeretic port. Precompiled binaries (RPM/SRPM) can be found on its home page.
Linux Heretic 1.03 Source 405 KB Andre Werthmann Yes Source code of Werthmann's Linux Heretic ports. Almost everything working (including sound / music / network / Alpha-cpu support, multiple resolutions and SDL. Slew of pre-compiled binaries is available at his home page.
Linux Hexen 0.6.0 Source 529 KB Karl Robillard Yes An OpenGL Linux port of Hexen, source only. You'll need to compile yourself, or get the pre-compiled binaries at its home page.
LxDoom 1.4.4 Source 1016 KB Colin Phipps Yes A GPL'ed Linux port of TeamTNT's Boom and Lee Killough's MBF source mod. Thousands and thousands of new linedefs. No limits on anything. Conveyor belts, water, ice and sludge, translucency, multiple HUDs, completely configurable. Modified level editors are available for use with it. Not supported or endorsed by TeamTNT / Lee Killough in any way. Closed; merged with PrBoom.
Original Doom Source Code Link 361 KB id Software Yes As said, original Doom source code as released by id Software under the GPL licence. Compiles without sound; needs much optimisation.
PrBoom 2.5.0 Link 2100 KB Florian Schulze Yes Linux rpm version. This port started out as the official GPL Win32 port of TeamTNT's Boom, and has since merged with LxDoom and LsdlDoom. Compatible with Boom v2.02 features and "most" of MBF, plus high resolutions, IP internet play and OpenGL rendering. Windows binaries also available.
SDL Doom 1.10 353 KB Sam Lantinga This appears to be a clean-cut version of Doom for Simple Directmedia Layer (SDL). More info and installation instructions at the SDL site.
SDL Hexen 449 449 KB Sam Lantinga This appears to be a clean-cut version of Hexen for Simple Directmedia Layer (SDL). More info and installation instructions at the SDL site.
Skulltag 0.98c Link Brad Carney Skulltag is a deathmatch/cooperative/CTF internet mod based on ZDoom 2.0.60. Includes bots, custom levels, skins, several new weapons and OpenGL rendering.
Vavoom 1.7 Beta5 Source 1740 KB Janis Legzdios Yes Linux source of this Heretic, Hexen and Doom source port. You'll also need the game data (915 Kb). Also available is the progs source (877 Kb). Has high resolutions, client/server architecture with in-game joining, freelook, jumping, progs, translucency, a console, limited Dehacked support and several things more.
XDoom Source (23-07-00) 981 KB Udo Munk Yes Unix GPL'ed Doom port with translucency, CD sound, lasers / forcefields and much more. You'll need to compile the source yourself. Text file here. You can also download some tools (1552 KB) for it, but read this text file first.
ZDoom 1.22 Link 618 KB Randy Heit Yes Fully compatible Linux version of he original Win32 source port ZDoom. Requires Hermes. High resolutions, translucency, up/down looking, a console, true key bindings, TCP internet play, completely compatible with TeamTNT's Boom source port, a particle system and has ACS, hubs and polyobjects from Hexen. Cajun Bot v0.97 included.

Introduction | DOS | Windows | Linux / Unix | Console | OS/2 | MacOS | BeOS | Bots & Mods | Misc. | Non Game Related