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Everything posted by Dubbag
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Who Can Test Your Maps? List of Active Playtesters
Dubbag replied to Austinado's topic in WAD Discussion
I will no longer be taking requests. -
Honestly this may seem a little cliche, but the Video tape from the Ring, IMO is one of the most unsettling and disturbing movie moments ever. Every second and frame of that video touches your brain's fear center in all the most subtle yet effective ways. From the eerie sound design, the disturbing imagery, the color grain and the overall tone of it and the story surrounding it. Even if the movie surrounding it isnt as great or scary, that is still one of the most anxiety inducing things in a movie I've ever seen. The sound that tape makes when it first turns on is iconic and terrifying. my favorite sound is the noise when the chair is on screen, and believe it or not, that woman brushing her hair and staring directly at you is so fucking disturbing.
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thank you so much! this was an absolutley blast. Ive never laughed this hard in a vid.
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depends on how you look at the community and what each person sees in it. I can't decide lol.
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We are all maps! We are one! we are Doomworld!
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Spooky Scary Skeletons 2 [RELEASED]
Dubbag replied to Cottonmouth0309's topic in WAD Releases & Development
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how about you make up your own mind and don't worry about what other people think of you?
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no, you have to beat it while doing a head stand and drinking a beer after a bong rip for it to count sorry.
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What is the most memorable midi you've ever heard in a doom map?
Dubbag replied to StarSpun5000's topic in Doom General
"Homesick" by Decino from "No Rest for the Living". Just super chill and peaceful and just makes you feel good. -
(Doom Newbie) I finished my map05!
Dubbag replied to Johnny Cruelty's topic in WAD Releases & Development
sorry for the kind of choppy video IDK what's going on with my OBS -
"Imagine there's no hitscanners, or projectiles too, imagine all the demons, living life in peace, you may say im a Doomer, But I'm not the only one, i hope one day you can join us, and Doomworld will live as one."
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Alot of cacoward winners are those big, grandiose, over detailed wads that seem like such a huge undertaking to play that I don't even fuck with them. Not to mention they'll run your computer into the dust if you have stock hardware.
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Looking for feedback - I'm making a new map :)
Dubbag replied to Cheesebone's topic in WAD Releases & Development
This looks fantastic and crazy at the same time lol! -
Screw this I want Skeletons 2
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I'm from a country called "What". And yes we speak English in What, whether you've heard of it or not.
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What was the community's first full, 32-map megawad?
Dubbag replied to Cammy's topic in WAD Discussion
NJ Doom 2 is so fucking good! -
United States
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My difficulty is called "My Ass Hurts" Any Revenant punch from behind is insta-death
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NEVER Doom2 PWAD/Techno EP Release
Dubbag replied to tei tenga's topic in WAD Releases & Development
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one time I sent a Doom 2 Map to idgames and it got rejected because there was a single Doom 1 texture in it. So they can be really ridiculous sometimes.
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@Arrowhead DM mapping seems intense!
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For every floor or ceiling height difference, give a different flat. If you can see an outside sector, make a way to get there. Add up how much ammo would be needed for every monster in the map then add about 10 percent more than that for each weapon. The player spawn should never have enemies facing towards them, this gives the player some idea of how to approach the opening situation. If there is a damaging pit ALWAYs give way out. If there is a monster closet full of projectile and hitscanners together, always put the hitscanners in front so they are less likey to engage upon infighting thus ruining your trap. Never base map circumstances on reality, this is a game, make every part of your map as such. Unpeg all door tracks.