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    • By SnowyDude74 · Posted
      Doomguy 2000 back at it with those high quality doom wads. Good work man, can really see the effort in this.     I can't complain too much though. This is basically a gigantic midi zip folder than I can add to my music collection.
    • By felgro · Posted
      Another of the better maps in this series, and again, because it's not cramped and does not go overboard on the slaughter. Ammo here is also better balanced.
    • By felgro · Posted
      One of the better entries in the series. Has some expansive spaces for a change and the overkill is toned down for a more enjoyable experience. Probably has way too much plasma for most, but I like that.
    • By Csonicgo · Posted
      If you were wondering how Doom handles large spaces, load this up and see for yourself. B.P.R.D.'s use of scale is on full display here, along with intelligent use of texture themes, lighting contrast, and colors. It's also a bit of a SHAWN overload, but everyone loves that texture, so what's the problem?   This map is best played 640x400 or higher; 320x200 just absorbs most of the areas into a pixelated mess.
    • By felgro · Posted
      Utter, unplayable garbage. Don't know what these other folks are reviewing.