Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Forums

  1. Classic Doom

    1. Doom General

      Discuss anything and everything Doom-related.

      356691
      posts
    2. WADs & Mods

      Talk about Doom levels and projects.

      351214
      posts
    3. Doom Editing

      Editing-related discussion, questions, and comments.

      116351
      posts
    4. Source Ports

      All your favorite EXEs.

      56769
      posts
    5. Doom Multiplayer

      Deathmatch, co-op, CTF and clans.

      8603
      posts
  2. Newfangled Doom

    1. Doom 2016 General

      Now Marty approved!

      49472
      posts
    2. Doom 3 General

      All Doom 3, all the time occasionally

      76456
      posts
  3. Special Interest

    1. Doom Speed Demos

      Dooming done quick, both regular and tool assisted.

      48685
      posts
    2. Creative Works

      Post all your creations (fiction, pictures, music, videos, etc.) here—original or derivative, it doesn't matter.

      24989
      posts
    3. 5396
      posts
    4. Freedoom

      It's Doom, only free

      18114
      posts
  4. Misc.

    1. Everything Else

      Welcome to Ultra Progressive World, enjoy your stay

      415623
      posts
    2. Doomworld News

      Comments on news items.

      88725
      posts
  • Forum Statistics

    93704
    Total Topics
    1838234
    Total Posts
  • Popular Now

  • File Reviews

    • By Scotty · Posted
      A set of compact, sub-100 monster maps that create challenge through a combination of devious enemy placement and instances of highly unforgiving architecture - in some respects, this is reminiscent of a highly compressed version of Sunder.
    • By dylux · Posted
      Did I miss something here from the players that gave this wad a 4 (and above) rating? The maps were too short, too linear, very bland and very easy. The music was horrible on most maps. With the exception of the elevators, I absolutely hated the new sounds. Finally, the soldier face was a bit much.   I did the first 6 maps in roughly 30 mins. - and that included looking for the secrets (which slapped you in the face at most times). I got to Map 14 before I just gave it up out of sheer boredom. I just couldn't see it getting better.   Sorry, IMHO, the play for Operation: BIOWAR just wasn't fun for me, even on UV.
    • By Walter confetti · Posted
      A very short map by our friendly joe-ilya, this map have a lot of nice little touches all around.... I like it!
    • By Walter confetti · Posted
      Is a charming little blue map, i like it!
    • By Zalewa · Posted
      Totally playable and good looking even today. Be wary that there are time-based switch puzzles here that must be solved in order to progress. MAP28 is also a nightmarish switch hunt in an open, Doom 2 Downtown-like area.
  • Member Statistics

    • Total Members
      19392
    • Most Online
      9847

    Newest Member
    MannerKing
    Joined
×