Forums

  1. Classic Doom

    1. Doom General

      Discuss anything and everything Doom-related.

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    2. Doom Editing

      Editing-related discussion, questions, and comments.

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    3. WADs & Mods

      Talk about Doom levels and projects.

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    4. Doom Multiplayer

      Deathmatch, co-op, CTF and clans.

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    5. Source Ports

      All your favorite EXEs.

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  2. Newfangled Doom

    1. Doom 2016 General

      Now Marty approved!

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    2. Doom 3 General

      All Doom 3, all the time occasionally

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  3. Special Interest

    1. Doom Speed Demos

      Dooming done quick, both regular and tool assisted.

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    2. Creative Works

      Post all your creations (fiction, pictures, music, videos, etc.) here—original or derivative, it doesn't matter.

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    3. 5197
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    4. Freedoom

      It's Doom, only free

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  4. Misc.

    1. Everything Else

      Welcome to Ultra Progressive World, enjoy your stay

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    2. Doomworld News

      Comments on news items.

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  • Popular Now

  • Recent Status Updates

    • Viscra Maelstrom

      you can download my songs from TNT: Revilution on Bandcamp now if you want to or something. 
       
      · 0 replies
    • Voltcom9

      Hello Doomworld, I've just had a day surgery today and the doctor has informed me that I will require up to 6-8 weeks to fully recover.
       
      I was wondering if any kind folks out there would be willing to make some maps for me to play whilst I am immobilized and in recovery.
       
      Maybe this is in poor taste but would you guys be able to make  space themed maps which are fairly easy to playthough. Not really looking for overly difficult maps. I appreciate your consideration and look forward to some cool maps to kill the monotony. Thanks friends.
      · 6 replies
    • Tracer

      Oh boy.  A college art class.  I bet I am just surrounded by logical people.
      · 7 replies
    • InsanityBringer

      Age of Empires 2/3 Definitive editions and AoE4 have been announced at gamescom in one of the more painful press events I've seen.
       
      I have some faith they might not be bad.
      · 1 reply
    • Gustavo6046

      Meanwhile I wait for Ling to make MIDIs embeddable.
       
      MIDIs like this one I just made.
      · 0 replies
    • Dragonfly

      I'm doing that newfangled thing called streaming. Come hang out!

      https://www.twitch.tv/dragonflyos
      · 0 replies
    • Voros  »  bzzrak

      G'night BiscuitRap. G'night.
      · 1 reply
    • Voros

      "Anybody who's played Doom, knows that you gotta get behind a Pinky and shoot him in the butt to kill him" -Marty Stratton

      Something about this line is epic.
      · 3 replies
  • File Reviews

    • By SOSU · Posted
      This is the most fun i had had in a while!It's short,sweet,creative,fun to play and a great megawad.
      i give it 5 stars!
    • By Philnemba · Posted
      E1M1 & E1M2 are pretty decent despite some annoying switch hunting.   E1M3 is a mediore hallway map with unmarked doors.   E1M4 & E1M5 are boss maps that can't be exit properly due to not being in proper map slots.   I would recommend to just play the first two maps and skip the rest.   -Philnemba 2.5/5
    • By felgro · Posted
      This is a pretty bloody decent level. Well above average. Definitely worth a play. Vanilla friendly too.
    • By Philnemba · Posted
      My all time favorite episode 1 replacement wad that keeps the theme & difficulty the same as the original KDITD but with a tiny dash of Episode 2(Lost Souls, Cacodemons & Barons appear in the 2nd half but are rarely used). The only thing that prevents me from giving this a full 5 stars is that E1M8 is too anticlimactic & easier than OG E1M8 but even then this mapset is still worth playing...or replaying on my end ;)   -Philnemba 4.5/5
    • By felgro · Posted
      Perfect example of why I hate ports. This map could have easily been limit removing vanilla compatible, but instead throws a spanner in the works using unnecessary Boom quirks. Most of the maps are very good to superb - but many are ruined by a critical switch, door or trigger failing to work. A few maps, notably The Crusher, are simply unplayable in my Boom enabled Doomsday with not a single switch working. What could have been a superb megawad has been spoiled by crap. Still give it a 4 for the maps that worked.
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