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  1. Classic Doom

    1. Doom General

      Discuss anything and everything Doom-related.
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    2. Doom Editing

      Editing-related discussion, questions, and comments.
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    3. WADs & Mods

      Talk about Doom levels and projects.
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    4. Doom Multiplayer

      Deathmatch, co-op, CTF and clans.
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    5. Source Ports

      All your favorite EXEs.
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  2. Newfangled Doom

    1. Doom 2016 General

      Now Marty approved!
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    2. SnapMap

      12 monsters ought to be enough for anyone
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    3. Doom 2016 Multiplayer

      Carltoning on your corpse
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    4. Doom 3 General

      All Doom 3, all the time occasionally
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  3. Special Interest

    1. Doom Speed Demos

      Dooming done quick, both regular and tool assisted.
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    2. Creative Works

      Post all your creations (fiction, pictures, music, videos, etc.) here—original or derivative, it doesn't matter.
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    3. Eternity

      http://www.doomworld.com/eternity/
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    4. Freedoom

      It's Doom, only free
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  4. Misc.

    1. Everything Else

      Welcome to Ultra Progressive World, enjoy your stay
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    2. Doomworld News

      Comments on news items.
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  • Popular Now

  • Recent Status Updates

    • Xyzzy01

      ball shit snake
      · 0 replies
    • Jaxxoon R

      What if a werewolf
       
      Went to the moon
      · 1 reply
    • printz

      Now the AutoDoom bot finds jump spots (based on what humans find) pretty well, but I still need to find a way to get the bot to jump correctly, as it totally falls on every attempt.
      · 0 replies
    • 40oz

      Guest speaking in joe ilyas twitch stream
       
      www.twitch.tv/joe-ilya/
      · 1 reply
    • Impie  »  YukiRaven

      Hey Yuki, i was told you do the music for your wads. Is that true? I was jamming to a couple videos of your stuff (i haven't shared the unlisted ones) and really dug the music tracks. You got a good range from industrial to John Carpenter-esque. Do you have a soundcloud or bandcamp by chance? Thanks in advance!
      · 4 replies
  • File Reviews

    • By Liberation · Posted
      Very short, but some nice effects used.
    • By everennui · Posted
      That was a pleasant surprise. For a map that's older than 20 years it's damn good. I don't come across something like this a lot. Sound replacements for Shotgun, Chaingun and Plasma rifle. Custom sounds for switch actions, monsters and more.    Honestly, I only played the first 4 maps, so based on that I think it's good.

      I liked it.

      It's certainly not up to 2017 standards, but it's pretty darn good - given the era. The maps were made in WadEd, so I can forgive the 90* angles all over the place.
    • By felgro · Posted
      Mediocre but playable maps ruined by yet another twit that thinks waves of lost souls and pain elementals are "entertaining". Their novelty well and truly wore off over 20 years ago. Why do people do this?
    • By everennui · Posted
      It's a map from 1999, but it's not a very good one. It's hard to understand a lot of the triggers. The exit was on the unique side, but could be missed if you're not keeping an eye open.
    • By everennui · Posted
      Nice little map. I'd probably give it 2.5 stars. It's not very challenging on UV, but it was very reminiscent of a map from original Doom. I liked the open door when you go up the lift. That's always nice to see. The pipes were a good touch. There were some cool light effects, moving textures... boomedit.wad?

      Thanks for sharing.

      I did UV Max in 3:31.
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