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Voidic

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Posts posted by Voidic


  1. 18 hours ago, Kappes Buur said:

     

    Seems to me like an odd thing to want to do, but it is possible by mapping for an advanced source port like GZDoom, and possibly others.

     

    Start by creating your map as MAP00 in GZDoom's format Doom2 (UDMF) or Doom2 (Hexen Format)

     

    nFbALjt.png

     

    and as usual have a linedef special somewhere in the map to transition to the next map with "Exit Normal"

     

    M1sxvv2.png

     

    then save the map

     

    Open the map in Slade3 and insert a MAPINFO text lump, which specifies the next map to go to, in this case MAP01,

     

    N567hR6.png

     

    then save the map.

     

    Now, playing the map with GZDoom, the map is identified as MAP00 with the title name "Let's start here". Then the next map would be MAP01.

    Wait its just MAP01 But with the custom skybox, name, and music...

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