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Deleted User bye

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Everything posted by Deleted User bye

  1. leaving this shit community; call of duty is better than this shitty ass game

     

  2. Deleted User bye

    The Dean of Doom series (companion thread)

    Amazing episode as usual :D HYPED FOR SEASON 4!!!
  3. Deleted User bye

    The Dean of Doom series (companion thread)

    So excited for this one!!!!!!
  4. Deleted User bye

    A dear THANK YOU to the doom community

    heh, I was also 11 years old when I made this account :)
  5. Deleted User bye

    i have an idea for a wad but need help

    This thread is a hilarious dumpster fire. Edit: EITHER OP OR THE MODS TOOK DOWN THE WAD LOL
  6. I just completed my 100% UNM run, and I forgot to purchase the Senitenal Training Armor before I tackled Nekervol, and after I beat the game, and purchased it, it didn't save the purchase the next time I played the save file. What do I do?
  7. Deleted User bye

    Your favorite first level from the first four games?

    1. Plutonia: Plutonia is my favorite IWAD, so I'm extremely biased, but I LOVE this level, it introduces the player to the jungle visuals and a little taste of the cruel, but satisfying gameplay Plutonia is famous for :) 2. E1: I know, I know, it's a extremely plain opener, but it perfectly encapsulates the new features that Doom added to the FPS scene. 3. TNT: As OP stated, bloody, short and super fun opener. 4. E4: It's also another ball-bustingly hard level, but still really fun :D 5. Doom 2: It's Entryway, what can I say? I do think it's a little ugly however. 6. E2: It's a fine, however, a bit plain and boring level; but the reason it isn't last place is because of the absolutely head-banging music (it's my 2nd favorite track in the game). 7. E3: Only reason it is in last place is because of those Cacodemons in front; damn, what a pace-killer.
  8. Title. Here's the picture: Am I fucked?
  9. Deleted User bye

    Save Collectibles in Fortress of Doom Ultra Nightmare

    Someone help me please, PLEASE. 100% UNM was an abhorrent nightmare, I dont want to replay it again. PLease
  10. Deleted User bye

    Blood sprites are not changing (DECORATE)

    Need some help with this; as stated in the title, I have a option in the menu called "Family-Friendly Effects" which changes the effects based on the value of the CVar. I did this with the monsters, and it worked out fine. But this just doesn't want to work. It sometimes just uses the Hearts (this SHOULD be enabled for ONLY the on option) for another option even when it is toggled off. The on option doesn't even seem to work, it just uses the same sprites as the on option. I need help. PLEASE. Here's a video showcasing the scripts, and the weird bug: https://1drv.ms/v/s!AoWCowdleidri4MYEe7-0bdETbInpg?e=sxiqsV
  11. PLEASE HELP ME I CANT COMPLETE IT IM DOING 100% PLEASE FUCKING HELP ME IM ON MARS CORE MISSION AND LAST ARENA WONT FUCKING GIVE ME THE WEAPON POINT, PLEASE HELP ME!!!!
  12. Deleted User bye

    I'm doing UNM on mars core, and I can't complete demonic corruption bar.

    I dont fucking care anymore I cant do this anymore fuck doom eternal fuck this
  13. Deleted User bye

    I'm doing UNM on mars core, and I can't complete demonic corruption bar.

    SOMEONE FUCKING HELP ME I DELETED MY SAVE FILE I WENT TO MARS CORE AGAIN AND IT STILL DOESNT GIVE ME THE FUCKING POINT SOMONE FUCKING HELP ME JESSUS CHIRST
  14. Deleted User bye

    I'm doing UNM on mars core, and I can't complete demonic corruption bar.

    I went through the whole level, and killed every monster I could find, I STILL WASN'T AWARED THE POINT
  15. Deleted User bye

    I'm doing UNM on mars core, and I can't complete demonic corruption bar.

    JESUS FUCKING CHIRST, I LOOKED ON THE WIKI AND I FOUND THIS "There is a bug in this level where the game will not call the final battle in the Temple of Sin complete if the player immediately proceeds to the final area with the BFG cell, even though the game allows the player to continue on and finish the level and all enemies in that area are dead. Because of this, the player won’t get all 10 combat points. To avoid this, when the player kills the Doom Hunter, wait for the game to award the point before continuing on." IS THERE A WAY I CAN FIX THIS?
  16. Deleted User bye

    I'm doing UNM on mars core, and I can't complete demonic corruption bar.

    Could you please help me with that?
  17. Deleted User bye

    I'm doing UNM on mars core, and I can't complete demonic corruption bar.

    Please someone help me I love Doom Eternal but I WILL QUIT IF I CANT GET THIS WEAPON POINT.
  18. Deleted User bye

    Who are some of the greatest mappers in dooms history?

    Skillsaw and B.R.P.D. Absolutely amazing mappers. Hats off to them for making their maps, fun, memorable, fast-paced, and a fair challenge.
  19. Someone please help :(
  20. Sorry for the long title. Anyway, I have 2 questions. 1. Exactly what the title says, I tried making custom menus, but to no avail. HELP 2. Is it possible to toggle custom music (I replaced all of the tracks in Doom 2, and some people may not like them, so the option is there), textures, sound effects, sprites, etc, with menus (this has to be possible in older source ports like Zdoom). Here's my menudef: (I'd also like to note, this does not work in GZdoom) OptionMenu "OptionsMenu" { StaticText "To access the normal options," StaticText "please launch this app without this mod!" StaticText "(This was done to support older source ports)" StaticText " " Submenu "FriendlyModOptions", "Options" } OptionMenu "Options" { Title "FriendlyModOptions" Option "CustomMusic", "ExtraDeaths", "onoff" StaticText "Custom Music can be turned on/off" StaticText " " StaticText " " Option "Corpses", "Corpses Disappear", "onoff" StaticText "Hearts left by the monsters disappear," StaticText "after 30 seconds." StaticText " " StaticText " " } Here's the video showcasing it.
  21. I'm trying to make a mod that has custom sprites, music, textures, and sound effects. I want the player to be able to toggle them in a menu. Is this possible in Zdoom?
  22. Making a vanilla version of my mod, which already has custom music, any way to convert it to midi without sounding horrendous?
  23. Deleted User bye

    Vanilla Doom mod "Bad V_Draw Patch" error

    Making a vanilla compatible mod, and I need help making it compatible. I get a Bad V_Draw Patch when opening the new game menu in only Doom.wad (using merge in chocolate doom). I am using the "put all the sprites, even if unedited" method, so I took all of the content from Doom2.wad, and deleted any assets which I replaced. Here's a video showcasing all the assets in the wad
  24. Deleted User bye

    Floor textures crash only in Unity edition

    Making a vanilla and unity compatible. However a couple of floor textures crash it (highlighted in blue):
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