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Everything posted by Deleted User bye
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The Dean of Doom series (companion thread)
Deleted User bye replied to Sunnyfruit's topic in Doom General
Amazing episode as usual :D HYPED FOR SEASON 4!!! -
The Dean of Doom series (companion thread)
Deleted User bye replied to Sunnyfruit's topic in Doom General
So excited for this one!!!!!! -
heh, I was also 11 years old when I made this account :)
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i have an idea for a wad but need help
Deleted User bye replied to KABOM93's topic in WAD Releases & Development
This thread is a hilarious dumpster fire. Edit: EITHER OP OR THE MODS TOOK DOWN THE WAD LOL -
Save Collectibles in Fortress of Doom Ultra Nightmare
Deleted User bye posted a topic in Doom Eternal
I just completed my 100% UNM run, and I forgot to purchase the Senitenal Training Armor before I tackled Nekervol, and after I beat the game, and purchased it, it didn't save the purchase the next time I played the save file. What do I do? -
Your favorite first level from the first four games?
Deleted User bye replied to _memyself's topic in Doom General
1. Plutonia: Plutonia is my favorite IWAD, so I'm extremely biased, but I LOVE this level, it introduces the player to the jungle visuals and a little taste of the cruel, but satisfying gameplay Plutonia is famous for :) 2. E1: I know, I know, it's a extremely plain opener, but it perfectly encapsulates the new features that Doom added to the FPS scene. 3. TNT: As OP stated, bloody, short and super fun opener. 4. E4: It's also another ball-bustingly hard level, but still really fun :D 5. Doom 2: It's Entryway, what can I say? I do think it's a little ugly however. 6. E2: It's a fine, however, a bit plain and boring level; but the reason it isn't last place is because of the absolutely head-banging music (it's my 2nd favorite track in the game). 7. E3: Only reason it is in last place is because of those Cacodemons in front; damn, what a pace-killer. -
Xbox or PlayStation? What do you prefer?
Deleted User bye replied to DiceByte's topic in Everything Else
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Title. Here's the picture: Am I fucked?
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Save Collectibles in Fortress of Doom Ultra Nightmare
Deleted User bye replied to Deleted User bye's topic in Doom Eternal
Someone help me please, PLEASE. 100% UNM was an abhorrent nightmare, I dont want to replay it again. PLease -
Need some help with this; as stated in the title, I have a option in the menu called "Family-Friendly Effects" which changes the effects based on the value of the CVar. I did this with the monsters, and it worked out fine. But this just doesn't want to work. It sometimes just uses the Hearts (this SHOULD be enabled for ONLY the on option) for another option even when it is toggled off. The on option doesn't even seem to work, it just uses the same sprites as the on option. I need help. PLEASE. Here's a video showcasing the scripts, and the weird bug: https://1drv.ms/v/s!AoWCowdleidri4MYEe7-0bdETbInpg?e=sxiqsV
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I'm doing UNM on mars core, and I can't complete demonic corruption bar.
Deleted User bye posted a topic in Doom Eternal
PLEASE HELP ME I CANT COMPLETE IT IM DOING 100% PLEASE FUCKING HELP ME IM ON MARS CORE MISSION AND LAST ARENA WONT FUCKING GIVE ME THE WEAPON POINT, PLEASE HELP ME!!!! -
I'm doing UNM on mars core, and I can't complete demonic corruption bar.
Deleted User bye replied to Deleted User bye's topic in Doom Eternal
I dont fucking care anymore I cant do this anymore fuck doom eternal fuck this -
I'm doing UNM on mars core, and I can't complete demonic corruption bar.
Deleted User bye replied to Deleted User bye's topic in Doom Eternal
SOMEONE FUCKING HELP ME I DELETED MY SAVE FILE I WENT TO MARS CORE AGAIN AND IT STILL DOESNT GIVE ME THE FUCKING POINT SOMONE FUCKING HELP ME JESSUS CHIRST -
I'm doing UNM on mars core, and I can't complete demonic corruption bar.
Deleted User bye replied to Deleted User bye's topic in Doom Eternal
I went through the whole level, and killed every monster I could find, I STILL WASN'T AWARED THE POINT -
I'm doing UNM on mars core, and I can't complete demonic corruption bar.
Deleted User bye replied to Deleted User bye's topic in Doom Eternal
JESUS FUCKING CHIRST, I LOOKED ON THE WIKI AND I FOUND THIS "There is a bug in this level where the game will not call the final battle in the Temple of Sin complete if the player immediately proceeds to the final area with the BFG cell, even though the game allows the player to continue on and finish the level and all enemies in that area are dead. Because of this, the player won’t get all 10 combat points. To avoid this, when the player kills the Doom Hunter, wait for the game to award the point before continuing on." IS THERE A WAY I CAN FIX THIS? -
I'm doing UNM on mars core, and I can't complete demonic corruption bar.
Deleted User bye replied to Deleted User bye's topic in Doom Eternal
Could you please help me with that? -
I'm doing UNM on mars core, and I can't complete demonic corruption bar.
Deleted User bye replied to Deleted User bye's topic in Doom Eternal
Please someone help me I love Doom Eternal but I WILL QUIT IF I CANT GET THIS WEAPON POINT. -
Who are some of the greatest mappers in dooms history?
Deleted User bye replied to Betelgeuse's topic in Doom General
Skillsaw and B.R.P.D. Absolutely amazing mappers. Hats off to them for making their maps, fun, memorable, fast-paced, and a fair challenge. -
Any way to make custom menus in Zdoom without removing or pasting the default MENUDEF?
Deleted User bye replied to Deleted User bye's topic in Doom Editing
Someone please help :( -
Any way to make custom menus in Zdoom without removing or pasting the default MENUDEF?
Deleted User bye posted a topic in Doom Editing
Sorry for the long title. Anyway, I have 2 questions. 1. Exactly what the title says, I tried making custom menus, but to no avail. HELP 2. Is it possible to toggle custom music (I replaced all of the tracks in Doom 2, and some people may not like them, so the option is there), textures, sound effects, sprites, etc, with menus (this has to be possible in older source ports like Zdoom). Here's my menudef: (I'd also like to note, this does not work in GZdoom) OptionMenu "OptionsMenu" { StaticText "To access the normal options," StaticText "please launch this app without this mod!" StaticText "(This was done to support older source ports)" StaticText " " Submenu "FriendlyModOptions", "Options" } OptionMenu "Options" { Title "FriendlyModOptions" Option "CustomMusic", "ExtraDeaths", "onoff" StaticText "Custom Music can be turned on/off" StaticText " " StaticText " " Option "Corpses", "Corpses Disappear", "onoff" StaticText "Hearts left by the monsters disappear," StaticText "after 30 seconds." StaticText " " StaticText " " } Here's the video showcasing it. -
I'm trying to make a mod that has custom sprites, music, textures, and sound effects. I want the player to be able to toggle them in a menu. Is this possible in Zdoom?
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Any sort of mp3 -> midi converter that actually sounds good?
Deleted User bye posted a topic in Doom Editing
Making a vanilla version of my mod, which already has custom music, any way to convert it to midi without sounding horrendous? -
Making a vanilla compatible mod, and I need help making it compatible. I get a Bad V_Draw Patch when opening the new game menu in only Doom.wad (using merge in chocolate doom). I am using the "put all the sprites, even if unedited" method, so I took all of the content from Doom2.wad, and deleted any assets which I replaced. Here's a video showcasing all the assets in the wad
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Making a vanilla and unity compatible. However a couple of floor textures crash it (highlighted in blue):