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[Vanilla Doom] Invisible floor effects! What are your creations?

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Hi, just today I came up with an idea for floors that (kinda) reflect light in Vanilla Doom:




Here's the map:





The effect is quite clearly like an unclosed sector, but it uses invisible floors and HOM effects.

DOWNLOAD



This is just an example. But the real question is, besides 3D bridges etc. what amazing creations have you made with invisible floors?

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...that's actually really clever, although the light reflection is somewhat erroneous since it always aligns to the player's view. Still nifty nonetheless.

Sadly, all's I've ever made are some floating platforms that have hit-or-miss believability. In my contribution to Five Rooms of Doom, however, I did manage to create a convincing looking raised, hangman-esque wooden platform.

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BlueFeena said:

...that's actually really clever, although the light reflection is somewhat erroneous since it always aligns to the player's view. Still nifty nonetheless.


Thanks, man! :D
In what way is it erroneous? :/ I'm pretty sure that's correct... The only problem I acknowledged was that the reflection doesn't continue past the carpet.

Oh well, I must just be running low on brainpower intelligence. It's 11:35 over here.

BlueFeena also said:

In my contribution to Five Rooms of Doom, however, I did manage to create a convincing looking raised, hangman-esque wooden platform.


Really? Cool! I'll have to check that out sometime. :)

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