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A Nobody

Why Do Most Zandronum Mods Not Replace Skulltag Weapons?

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So I find a weapons mod for Zandronum. I play it with the Skulltag content and find that the Skulltag weapons don't get changes, replaced, or different sounds. Shouldn't the modder do something about those weapons as well? A reason they should probably do that is because a few times when you get one of those weapons...say the minigun for example, you can't switch weapons with the mouse wheel and then the gun disappears from your inventory when switching with the number keys and then using the wheel again.

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Probably because Skulltag support is legacy/deprecated, and they're not going to do anything for that other than that.

 

A new mod is generally not going to factor Skulltag in, if the mod is intended for Zandronum.

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