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Voidic

How do i add multiple weapons to my PK3

Question

So, im trying to add an AK47 and add a tag of 15001, But i also have an Autoshoty with a tag of 15000, but when i add the AK, it doesn't appear in the builder, what do i do

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3 hours ago, Zandro said:

Hmmm, well when i did that, it works in the slade map maker, but not in the ultimate doom builder, sure, i can just put in the ID's of the weapons in the ID searcher or whatever its called, but i like convenience. (Not tryna be bratty)

 

I do not use Slade3 to make maps.

Probably it worked for you because both, your pwad and the weapon pwad

were loaded into Slade3.

 

For UDB you have to load, besides your pwad, the weapon pwad as a resource.

 

To play your pwad with the new weapon, you have to, either, load your pwad

along side with the weapon pwad, or, you have to copy/paste the weapons, all lumps,

into your pwad.

 

 

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2 hours ago, Zandro said:

So, im trying to add an AK47 and add a tag of 15001, But i also have an Autoshoty with a tag of 15000, but when i add the AK, it doesn't appear in the builder, what do i do

 

I assume that you are mapping for GZDoom and the AK47 and Autoshotgun are DECORATE actors.

 

As downloaded from the repository of Realm667

the AK47 has been given a DoomED number of 19999

Actor AK47 : Weapon 19999

and the Autoshotgun a DoomED number of 5664

ACTOR AutoShot : Weapon 5664

 

Of course, when opened with Slade3, you can give them new DoomED numbers as you see fit.

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On 7/21/2021 at 4:29 PM, DOOM mapping enthusiast said:

 

I assume that you are mapping for GZDoom and the AK47 and Autoshotgun are DECORATE actors.

 

As downloaded from the repository of Realm667

the AK47 has been given a DoomED number of 19999


Actor AK47 : Weapon 19999

and the Autoshotgun a DoomED number of 5664


ACTOR AutoShot : Weapon 5664

 

Of course, when opened with Slade3, you can give them new DoomED numbers as you see fit.

Hmmm, well when i did that, it works in the slade map maker, but not in the ultimate doom builder, sure, i can just put in the ID's of the weapons in the ID searcher or whatever its called, but i like convenience. (Not tryna be bratty)

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What?... ok, I have no idea what you just said, but, basically I can still use THINGS in the builder, by putting their ID's in the ID searcher AND in game, but in the builder THINGS just don't show up on the builder GUI.

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Oh yea and the only thing thats on the GUI is the AutoShoty

and now i have more weapons and 1 enemy

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