Idiotinfrontofadesk Posted May 13, 2017 (edited) I'm wanting to create this DOOM WAD. I'm using the Hell on Earth starterpack (V20?) textures, it has the marines like the ones you see on MAP21, but I can't find the captured marine anywhere. EDIT : I also want to know what setting lets certain textures be see-through. Using UDMF format, if that helps at all. Edited May 13, 2017 by Idiotinforntofadesk 0 Share this post Link to post
Outrageous Videos Posted May 13, 2017 1 hour ago, Idiotinforntofadesk said: I'm wanting to create this DOOM WAD. I'm using the Hell on Earth starterpack (V20?) textures, it has the marines like the ones you see on MAP21, but I can't find the captured marine anywhere. EDIT : I also want to know what setting lets certain textures be see-through. Using UDMF format, if that helps at all. You they should be a part of v20c.pk3 0 Share this post Link to post
Idiotinfrontofadesk Posted May 13, 2017 1 minute ago, Outrageous Videos said: You they should be a part of v20c.pk3 So, running hell on earth starter pack as a pk3 in resources? 0 Share this post Link to post
Outrageous Videos Posted May 13, 2017 Just now, Idiotinforntofadesk said: So, running hell on earth starter pack as a pk3 in resources? No running brutal doomv20c.pk3 in resources starter pack is not what you need 0 Share this post Link to post
Idiotinfrontofadesk Posted May 13, 2017 (edited) 1 minute ago, Outrageous Videos said: No running brutal doomv20c.pk3 in resources starter pack is not what you need Ah. Ok. Thanks. Than i'll just use starter pack for the extra textures. 0 Share this post Link to post
Albertoni Posted May 13, 2017 1 hour ago, Idiotinforntofadesk said: I also want to know what setting lets certain textures be see-through Alpha transparency. You can change that in the linedef mode of your editor. Alternatively, if the texture is a PNG image, you can make certain parts of the image transparent. 0 Share this post Link to post