

fen boi
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About fen boi
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It's ok, I guess I emailed the wrong guy about it. Will there be another contest?
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The intro still spells my surname incorrectly >:(
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I've emailed Nick. I don't display the email because I got a lot of spam, though a quick google search will probably find it.
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IE 6.0.2600.0000 on WinXP, cookies enabled. Freeserve dialup
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All I get is http://www.web1000.com/ is there a daily visitor limit?
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I'll test em
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new maps?, linkage plz
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Time spent on texturing/detail is worth it for DM, it aids gameplay if you know exactly where you are in relation to weapons/powerups/teleports etc when you spawn. If the level consists of boxy and mono-textured rooms its a lot more difficult to memorise.
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Vampirajay's 'Biohazard' (Underworld Map13)...
fen boi replied to Spike's topic in WAD Releases & Development
You guys are easily pleased, very easily pleased -
Ok a few things in map06 sector 345 light->128, ceiling->ceil5_2 159 light->128, ceiling->ceil5_2 344 RROCK09->floor 396 sector 407 cuts into TLITE6_6 texture on ceiling (looks bad) 217 light->128 linedef 381 make monster block? the revenants pass through the walkway but they shouldn't (ceiling should be too low) give doors ceiling texture FLAT20 Make telefrag cybie more repeatable? remove redundant sectors (control sectors for lift thats been removed) Pack sidedefs, saves ~50k
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There's nothing wrong with making money, if the games are good i'll buy em. I'm not sure about remaking DOOM2 tho, they've already put the archville in DOOM3.
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Yes those were annoying, and NOT my fault :). There's also some bad looking sector light levels, If I had the chance to fix stuff i'd never finish.
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I've no preference, as long as the map is well connected (with no dead ends) it'll work
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sorta like shogo: mobile armour division?, can't think of a Doom mod like it
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FYI zdoom beta33 allows room over room effects using the transfer sector heights special + invisible bridges. Earlier versions of zdoom (including skulltag) produce HOM when viewing the sector from outside. But in this version it's gone. Its not that usefull egmonsters wont stand on the fake floor, and corpses fall through it.